Game Shark
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Author |
: Nick Roberts |
Publisher |
: Prima Games |
Total Pages |
: 100 |
Release |
: 1997 |
ISBN-10 |
: 0761513051 |
ISBN-13 |
: 9780761513056 |
Rating |
: 4/5 (51 Downloads) |
Synopsis Game Shark by : Nick Roberts
Use your GameShark to unlock the secrets of your games! You'll find cheats and codes for hundreds of your favorite games, including: Hot PlayStation titles: • Alien Trilogy • Arena 51 • Battle Arena Toshinden 3 • Crash Bandicoot • Dark Forces • Die Hard Trilogy • Final Doom • Madden NFL 97 • MLB 98 • Mortal Kombat Trilogy • NBA Shootout 97 • Twisted Metal 1 & 2 Exciting Saturn Titles: • Albert Odyssey • Arcade's Greatest Hits • Daytona USA • Gex • Mega Man 8 • Sonic 3D Blast • Tomb Raider • Virtua Fighter 1 & 2 And hundreds more! About the Author Prima Creative Services is a team of gaming experts that has produced over 60 strategy guides for Prima Publishing, and collectively has two decades of experience in the gaming magazine field.
Author |
: CodeBoy |
Publisher |
: Prima Games |
Total Pages |
: 116 |
Release |
: 1998 |
ISBN-10 |
: 0761517480 |
ISBN-13 |
: 9780761517481 |
Rating |
: 4/5 (80 Downloads) |
Synopsis Game Shark Pocket Power Guide by : CodeBoy
Beat These N64 Titles: 1080 Degree Snowboarding · Diddy Kong Racing · Quake · Quest 64 · Super Mario 64 · Turok Dinosaur Hunter · WCW VS. NWO Bust These PlayStation titles: Breath of Fire III · Dead or Alive · Final Fantasy Tactics · Gex: Enter the Gecko · Gran Turismo · Tekken 3 · The GranStream Saga Bash These Saturn Titles: Lost World · Resident Evil · WarCraft II · Winter Heat And Hundreds More!
Author |
: Ruth Musgrave |
Publisher |
: National Geographic Books |
Total Pages |
: 116 |
Release |
: 2016 |
ISBN-10 |
: 9781426320903 |
ISBN-13 |
: 1426320906 |
Rating |
: 4/5 (03 Downloads) |
Synopsis Shark Rescue by : Ruth Musgrave
Examines different types of sharks and the real-life challenges they face.
Author |
: Matt Fox |
Publisher |
: McFarland |
Total Pages |
: 385 |
Release |
: 2013-01-17 |
ISBN-10 |
: 9780786472574 |
ISBN-13 |
: 078647257X |
Rating |
: 4/5 (74 Downloads) |
Synopsis The Video Games Guide by : Matt Fox
The Video Games Guide is the world's most comprehensive reference book on computer and video games. Presented in an A to Z format, this greatly expanded new edition spans fifty years of game design--from the very earliest (1962's Spacewar) through the present day releases on the PlayStation 3, Xbox 360, Wii and PC. Each game entry includes the year of release, the hardware it was released on, the name of the developer/publisher, a one to five star quality rating, and a descriptive review which offers fascinating nuggets of trivia, historical notes, cross-referencing with other titles, information on each game's sequels and of course the author's views and insights into the game. In addition to the main entries and reviews, a full-color gallery provides a visual timeline of gaming through the decades, and several appendices help to place nearly 3,000 games in context. Appendices include: a chronology of gaming software and hardware, a list of game designers showing their main titles, results of annual video game awards, notes on sourcing video games, and a glossary of gaming terms.
Author |
: David L. Craddock |
Publisher |
: CRC Press |
Total Pages |
: 388 |
Release |
: 2022-07-30 |
ISBN-10 |
: 9781000520248 |
ISBN-13 |
: 1000520242 |
Rating |
: 4/5 (48 Downloads) |
Synopsis Game Dev Stories by : David L. Craddock
Game Dev Stories: Interviews About Game Development and Culture Volumes 1 and 2 are a collection of interviews from renowned author David L. Craddock as he explores all corners of the video game industry. Collected from the author's archives, Game Dev Stories gathers conversations with individuals from all corners of the industry: Who they are, the paths they paved, and their contributions to this multibillion-dollar industry. This text offers viewpoints from well-known individuals like John Romero, Tom Hall, and Matt Householder. From artists and writers to programmers and designers, Game Dev Stories offers amazing insights and understanding to what occurs behind the screens of your favorite games and may help inspire future game developers in pursuing their dreams.
Author |
: Simon Carless |
Publisher |
: "O'Reilly Media, Inc." |
Total Pages |
: 468 |
Release |
: 2004 |
ISBN-10 |
: 0596007140 |
ISBN-13 |
: 9780596007140 |
Rating |
: 4/5 (40 Downloads) |
Synopsis Gaming Hacks by : Simon Carless
Aimed at avid and/or highly skilled video gamers, 'Gaming Hacks' offers a guide to pushing the limits of video game software and hardware using the creative exploits of the gaming gurus.
Author |
: BradyGames |
Publisher |
: Bradygames |
Total Pages |
: 444 |
Release |
: 2003 |
ISBN-10 |
: 0744002885 |
ISBN-13 |
: 9780744002881 |
Rating |
: 4/5 (85 Downloads) |
Synopsis GameShark Ultimate Codes 2003 by : BradyGames
BradyGames' GameShark Ultimate Codes 2003is a vast collection of the exclusive GameSharksecret codes for the most popular games released for various consoles. Thousands of codes are provided for the hottest games on the market including Grand Theft Auto: Vice City, The Getaway, Auto Modellista, Breath of Fire: The Dragon Quarter, Tenchu: The Wrath of Heaven, Def Jam Vendetta, Castlevania: Circle of the Moon, Batman Vengeanceand many more! At only $9.99, this is a great value, based on price and the expansive game coverage!
Author |
: |
Publisher |
: Archer SuperBars |
Total Pages |
: 212 |
Release |
: |
ISBN-10 |
: |
ISBN-13 |
: |
Rating |
: 4/5 ( Downloads) |
Synopsis The NEW Shark Troller's Bible by :
Author |
: Michael Cole |
Publisher |
: Harvard University Press |
Total Pages |
: 420 |
Release |
: 1998-02-06 |
ISBN-10 |
: 9780674262751 |
ISBN-13 |
: 0674262751 |
Rating |
: 4/5 (51 Downloads) |
Synopsis Cultural Psychology by : Michael Cole
The distinguished psychologist Michael Cole, known for his pioneering work in literacy, cognition, and human development, offers a multifaceted account of what cultural psychology is, what it has been, and what it can be. A rare synthesis of the theory and empirical work shaping the field, this book will become a major foundation for the emerging discipline.
Author |
: Christopher Hanson |
Publisher |
: Indiana University Press |
Total Pages |
: 273 |
Release |
: 2018-03-08 |
ISBN-10 |
: 9780253032843 |
ISBN-13 |
: 0253032849 |
Rating |
: 4/5 (43 Downloads) |
Synopsis Game Time by : Christopher Hanson
Preserving, pausing, slowing, rewinding, replaying, reactivating, reanimating Has the ability to manipulate video game timelines altered our cultural conceptions of time? Video game scholar Christopher Hanson argues that the mechanics of time in digital games have presented a new model for understanding time in contemporary culture, a concept he calls "game time." Multivalent in nature, game time is characterized by apparent malleability, navigability, and possibility while simultaneously being highly restrictive and requiring replay and repetition. When compared to analog tabletop games, sports, film, television, and other forms of media, Hanson demonstrates that the temporal structures of digital games provide unique opportunities to engage players with liveness, causality, potentiality, and lived experience that create new ways of experiencing time Featuring comparative analysis of key video games titles—including Braid, Quantum Break, Battle of the Bulge, Prince of Persia: The Sands of Time, Passage, The Legend of Zelda: The Ocarina of Time, Lifeline, and A Dark Room.