Game Practice: Contributions from Applied Game Theory

Game Practice: Contributions from Applied Game Theory
Author :
Publisher : Springer Science & Business Media
Total Pages : 276
Release :
ISBN-10 : 9781461546276
ISBN-13 : 1461546273
Rating : 4/5 (76 Downloads)

Synopsis Game Practice: Contributions from Applied Game Theory by : Fioravante Patrone

This collection of papers is an outgrowth of the "Game Practice I" th th conference held in Genoa from 28 to 30 June 1998. More precisely, it is the result of the call for papers that was issued in association with that conference: actually, nearly half of the contributions to this book are papers that were presented in Genoa. The name chosen for the conference and for this book is in evident and provocative contrast with "Game Theory": this choice needs some explanation, and to that we shall devote a few words of this Preface. Let us say at the outset that "Game Practice" would not exist without Game Theory. As one can see, the overall content of this book is firmly rooted in the existing Game Theory. It could be hardly otherwise, given the success and influence of Game Theory (just think of the basic issues in Economic Theory), and the tremendous development that has taken place within Game Theory. This success, however, makes even more evident the existence of problems with respect to the verification of the theory. This is patent from the point of view of the predictive value of Game Theory (the "positive" side): a lot of experimental and observational evidence demon strates that there is a large gap between theory and "practice".

Game Practice: Contributions from Applied Game Theory

Game Practice: Contributions from Applied Game Theory
Author :
Publisher : Springer
Total Pages : 276
Release :
ISBN-10 : 1461370922
ISBN-13 : 9781461370925
Rating : 4/5 (22 Downloads)

Synopsis Game Practice: Contributions from Applied Game Theory by : Fioravante Patrone

This collection of papers is an outgrowth of the "Game Practice I" th th conference held in Genoa from 28 to 30 June 1998. More precisely, it is the result of the call for papers that was issued in association with that conference: actually, nearly half of the contributions to this book are papers that were presented in Genoa. The name chosen for the conference and for this book is in evident and provocative contrast with "Game Theory": this choice needs some explanation, and to that we shall devote a few words of this Preface. Let us say at the outset that "Game Practice" would not exist without Game Theory. As one can see, the overall content of this book is firmly rooted in the existing Game Theory. It could be hardly otherwise, given the success and influence of Game Theory (just think of the basic issues in Economic Theory), and the tremendous development that has taken place within Game Theory. This success, however, makes even more evident the existence of problems with respect to the verification of the theory. This is patent from the point of view of the predictive value of Game Theory (the "positive" side): a lot of experimental and observational evidence demon strates that there is a large gap between theory and "practice".

Applied Game Theory and Strategic Behavior

Applied Game Theory and Strategic Behavior
Author :
Publisher : CRC Press
Total Pages : 222
Release :
ISBN-10 : 9781584888444
ISBN-13 : 158488844X
Rating : 4/5 (44 Downloads)

Synopsis Applied Game Theory and Strategic Behavior by : Ilhan K. Geckil

Useful Tools to Help Solve Decision Making ProblemsApplied Game Theory and Strategic Behavior demonstrates the use of various game theory techniques to address practical business, economic, legal, and public policy issues. It also illustrates the benefits of employing strategic thinking that incorporates the uncertainty surrounding the behavior of

Noncooperative Game Theory

Noncooperative Game Theory
Author :
Publisher : Princeton University Press
Total Pages : 242
Release :
ISBN-10 : 9780691175218
ISBN-13 : 0691175217
Rating : 4/5 (18 Downloads)

Synopsis Noncooperative Game Theory by : João P. Hespanha

Noncooperative Game Theory is aimed at students interested in using game theory as a design methodology for solving problems in engineering and computer science. João Hespanha shows that such design challenges can be analyzed through game theoretical perspectives that help to pinpoint each problem's essence: Who are the players? What are their goals? Will the solution to "the game" solve the original design problem? Using the fundamentals of game theory, Hespanha explores these issues and more. The use of game theory in technology design is a recent development arising from the intrinsic limitations of classical optimization-based designs. In optimization, one attempts to find values for parameters that minimize suitably defined criteria—such as monetary cost, energy consumption, or heat generated. However, in most engineering applications, there is always some uncertainty as to how the selected parameters will affect the final objective. Through a sequential and easy-to-understand discussion, Hespanha examines how to make sure that the selection leads to acceptable performance, even in the presence of uncertainty—the unforgiving variable that can wreck engineering designs. Hespanha looks at such standard topics as zero-sum, non-zero-sum, and dynamics games and includes a MATLAB guide to coding. Noncooperative Game Theory offers students a fresh way of approaching engineering and computer science applications. An introduction to game theory applications for students of engineering and computer science Materials presented sequentially and in an easy-to-understand fashion Topics explore zero-sum, non-zero-sum, and dynamics games MATLAB commands are included

Game Theory, Alive

Game Theory, Alive
Author :
Publisher : American Mathematical Soc.
Total Pages : 400
Release :
ISBN-10 : 9781470419820
ISBN-13 : 1470419823
Rating : 4/5 (20 Downloads)

Synopsis Game Theory, Alive by : Anna R. Karlin

We live in a highly connected world with multiple self-interested agents interacting and myriad opportunities for conflict and cooperation. The goal of game theory is to understand these opportunities. This book presents a rigorous introduction to the mathematics of game theory without losing sight of the joy of the subject. This is done by focusing on theoretical highlights (e.g., at least six Nobel Prize winning results are developed from scratch) and by presenting exciting connections of game theory to other fields such as computer science (algorithmic game theory), economics (auctions and matching markets), social choice (voting theory), biology (signaling and evolutionary stability), and learning theory. Both classical topics, such as zero-sum games, and modern topics, such as sponsored search auctions, are covered. Along the way, beautiful mathematical tools used in game theory are introduced, including convexity, fixed-point theorems, and probabilistic arguments. The book is appropriate for a first course in game theory at either the undergraduate or graduate level, whether in mathematics, economics, computer science, or statistics. The importance of game-theoretic thinking transcends the academic setting—for every action we take, we must consider not only its direct effects, but also how it influences the incentives of others.

Social and Economic Networks in Cooperative Game Theory

Social and Economic Networks in Cooperative Game Theory
Author :
Publisher : Springer Science & Business Media
Total Pages : 296
Release :
ISBN-10 : 9781461515692
ISBN-13 : 1461515696
Rating : 4/5 (92 Downloads)

Synopsis Social and Economic Networks in Cooperative Game Theory by : Marco Slikker

Social and Economic Networks in Cooperative Game Theory presents a coherent overview of theoretical literature that studies the influence and formation of networks in social and economic situations in which the relations between participants who are not included in a particular participant's network are not of consequence to this participant. The material is organized in two parts. In Part I the authors concentrate on the question how network structures affect economic outcomes. Part II of the book presents the formation of networks by agents who engage in a network-formation process to be able to realize the possible gains from cooperation.

Handbook of the Shapley Value

Handbook of the Shapley Value
Author :
Publisher : CRC Press
Total Pages : 607
Release :
ISBN-10 : 9781351241403
ISBN-13 : 1351241400
Rating : 4/5 (03 Downloads)

Synopsis Handbook of the Shapley Value by : Encarnación Algaba

Handbook of the Shapley Value contains 24 chapters and a foreword written by Alvin E. Roth, who was awarded the Nobel Memorial Prize in Economic Sciences jointly with Lloyd Shapley in 2012. The purpose of the book is to highlight a range of relevant insights into the Shapley value. Every chapter has been written to honor Lloyd Shapley, who introduced this fascinating value in 1953. The first chapter, by William Thomson, places the Shapley value in the broader context of the theory of cooperative games, and briefly introduces each of the individual contributions to the volume. This is followed by a further contribution from the editors of the volume, which serves to introduce the more significant features of the Shapley value. The rest of the chapters in the book deal with different theoretical or applied aspects inspired by this interesting value and have been contributed specifically for this volume by leading experts in the area of Game Theory. Chapters 3 through to 10 are more focused on theoretical aspects of the Shapley value, Chapters 11 to 15 are related to both theoretical and applied areas. Finally, from Chapter 16 to Chapter 24, more attention is paid to applications of the Shapley value to different problems encountered across a diverse range of fields. As expressed by William Thomson in the Introduction to the book, "The chapters contribute to the subject in several dimensions: Mathematical foundations; axiomatic foundations; computations; applications to special classes of games; power indices; applications to enriched classes of games; applications to concretely specified allocation problems: an ever-widening range, mapping allocation problems into games or implementation." Nowadays, the Shapley value continues to be as appealing as when it was first introduced in 1953, or perhaps even more so now that its potential is supported by the quantity and quality of the available results. This volume collects a large amount of work that definitively demonstrates that the Shapley value provides answers and solutions to a wide variety of problems.

Condorcet's Paradox

Condorcet's Paradox
Author :
Publisher : Springer Science & Business Media
Total Pages : 298
Release :
ISBN-10 : 9783540337997
ISBN-13 : 3540337997
Rating : 4/5 (97 Downloads)

Synopsis Condorcet's Paradox by : William V. Gehrlein

The book compiles research on Condorcet's Paradox over some two centuries. It begins with a historical overview of the discovery of Condorcet's Paradox in the 18th Century, reviews numerous studies conducted to find actual occurrences of the paradox, and compiles research that has been done to develop mathematical representations for the probability that the paradox will be observed. Combines all approaches that have been used to study this very interesting phenomenon.

The Consistent Preferences Approach to Deductive Reasoning in Games

The Consistent Preferences Approach to Deductive Reasoning in Games
Author :
Publisher : Springer Science & Business Media
Total Pages : 203
Release :
ISBN-10 : 9780387262376
ISBN-13 : 0387262377
Rating : 4/5 (76 Downloads)

Synopsis The Consistent Preferences Approach to Deductive Reasoning in Games by : Geir B. Asheim

During the last decade I have explored the consequences of what I have chosen to call the 'consistent preferences' approach to deductive reasoning in games. To a great extent this work has been done in coop eration with my co-authors Martin Dufwenberg, Andres Perea, and Ylva Sovik, and it has lead to a series of journal articles. This book presents the results of this research program. Since the present format permits a more extensive motivation for and presentation of the analysis, it is my hope that the content will be of interest to a wider audience than the corresponding journal articles can reach. In addition to active researcher in the field, it is intended for graduate students and others that wish to study epistemic conditions for equilibrium and rationalizability concepts in game theory. Structure of the book This book consists of twelve chapters. The main interactions between the chapters are illustrated in Table 0.1. As Table 0.1 indicates, the chapters can be organized into four dif ferent parts. Chapters 1 and 2 motivate the subsequent analysis by introducing the 'consistent preferences' approach, and by presenting ex amples and concepts that are revisited throughout the book. Chapters 3 and 4 present the decision-theoretic framework and the belief operators that are used in later chapters. Chapters 5, 6, 10, and 11 analyze games in the strategic form, while the remaining chapters-Chapters 7, 8, 9, and 12-are concerned with games in the extensive form.

Handbook of Computational Economics

Handbook of Computational Economics
Author :
Publisher : Elsevier
Total Pages : 905
Release :
ISBN-10 : 9780444512536
ISBN-13 : 0444512535
Rating : 4/5 (36 Downloads)

Synopsis Handbook of Computational Economics by : Hans M. Amman

Handbook of computational economics. - v. 1