Expansion Pack #2

Expansion Pack #2
Author :
Publisher : ABDO
Total Pages : 219
Release :
ISBN-10 : 9781680762549
ISBN-13 : 1680762540
Rating : 4/5 (49 Downloads)

Synopsis Expansion Pack #2 by : Clancy Teitelbaum

Trapped in the game and betrayed by Ramses, the king of Altair, Brit, Mikayla and Suzanne flee to the queendom of Pyxis. As they travel through the two kingdoms, the girls learn more about the Pyxian-Altairi war ravaging Io. The girls befriend siblings Lynx and Leo, later learning that they are the Prince and Princess of Pyxis, the younger siblings of the current queen Libra. Still, despite all the intrigue and danger of Cyberspace, the girls can't forget about their bodies in the real world, and still have to find a way home. Queens of Cyberspace is a 6-book series from EPIC Press. Some titles may contain explicit content and/or language.

Millennial Loteria: El Expansion Pack

Millennial Loteria: El Expansion Pack
Author :
Publisher : National Geographic Books
Total Pages : 0
Release :
ISBN-10 : 9781944515812
ISBN-13 : 194451581X
Rating : 4/5 (12 Downloads)

Synopsis Millennial Loteria: El Expansion Pack by : Mike Alfaro

Expansion Pack Compatibility: This expansion pack is not compatible with Millennial Lotería: Family Fiesta Edition. This expansion pack only works when combined with the original Millennial Lotería game, sold separately. Millennial Lotería took the world by storm with its hilarious and extremely relatable parody of Lotería, the classic "Mexican Bingo" game. Now you can take your obsession to the next level and play with up to 20 of your fave followers with this new expansion pack, which includes: • 10 new Millennial Lotería cards (Including 1 special "Shiny AF" card) • 10 extra playing boards • 80 extra bitcoin tokens

Middle Leadership Mastery

Middle Leadership Mastery
Author :
Publisher : Crown House Publishing Ltd
Total Pages : 180
Release :
ISBN-10 : 9781785835629
ISBN-13 : 1785835629
Rating : 4/5 (29 Downloads)

Synopsis Middle Leadership Mastery by : Adam Robbins

To make the best decisions possible, middle leaders need to have a nuanced understanding of the consequences of their actions. In this pragmatic book, Adam Robbins aims to boost their role-specific expertise to help them achieve that goal - and offers them a preferable alternative to learning from their mistakes. Instead of relying on generic leadership theories, Middle Leadership Mastery collates perspectives from psychology and cognitive science to share evidence-informed guidance on a wide range of topics - from supporting staff and students in crisis and managing wellbeing, to quality-assuring teaching and curriculum design. Adam Robbins draws on his sixteen years' experience of teaching in a deprived area to illustrate his points with stories and anecdotes from the front line, demonstrating how middle leaders can better understand their context and deliver the best outcomes from a variety of starting points.

The Sims: The Complete Guide

The Sims: The Complete Guide
Author :
Publisher : Lulu.com
Total Pages : 200
Release :
ISBN-10 : 9780557847396
ISBN-13 : 0557847397
Rating : 4/5 (96 Downloads)

Synopsis The Sims: The Complete Guide by : Eric Boland

The Forge of Virtue

The Forge of Virtue
Author :
Publisher : Questar
Total Pages : 312
Release :
ISBN-10 : 0445210656
ISBN-13 : 9780445210653
Rating : 4/5 (56 Downloads)

Synopsis The Forge of Virtue by : Lynn Abbey

Lord Ironhawk's son, Jordan Hawson; Althea; Drum, the blacksmith; and Jordan's kid brother, Squirt, search for Balthan, Althea's magician brother, the only one to know the truth about the evil infesting the land of Britannia.

Punderdome

Punderdome
Author :
Publisher : Clarkson Potter
Total Pages : 0
Release :
ISBN-10 : 9781101905654
ISBN-13 : 1101905654
Rating : 4/5 (54 Downloads)

Synopsis Punderdome by : Fred Firestone

From the daughter-father duo that created Brooklyn's beloved live pun competition, the "Punderful card game that] will replace Cards Against Humanity at your next party." (Mashable) One part game, one part conversation starter, you don't need to be a pun master to master Punderdome: the goal is to make bad jokes and have fun along the way. A player (the prompter for that round) draws two prompt cards from the deck, and then reads the prompts to the rest of the group, who have 90 seconds to create a single, groan-worthy pun that combines the two prompts. When time is up, pun makers share their puns with the prompter, who awards the prompt cards to the player whose pun he or she likes best. The winner then draws the next pair of prompt cards and the process repeats. Players win by obtaining 10 pairs of cards. - 200 double-sided cards (100 White and 100 Green) - 2 Mystery Envelopes with fill-in prize slips - 2 80-page pads for drafting puns - 1 instruction card and 1 pun example card - A stu-PUN-dous time for 3 or more players

Storming the Gap First Strike

Storming the Gap First Strike
Author :
Publisher :
Total Pages : 178
Release :
ISBN-10 : 1733104100
ISBN-13 : 9781733104104
Rating : 4/5 (00 Downloads)

Synopsis Storming the Gap First Strike by : Brad Smith

Storming the Gap First Strike reveals the explosive origins of the Third World War and delves into the opening salvos of the conflict between NATO and the Warsaw Pact in a world where the Cold War turns hot in 1985. This epic story is told from a range of viewpoints - through the eyes of the decision-makers in Washington as well as the tankers and infantry fighting through hills and towns of southern Germany. Based partly on the scenarios from the smash-hit game by Lock 'n Load Publishing World At War 85, each tale is a pulse-pounding narrative of intense Armor clashes that will help determine the fate of the most valuable piece of real estate this side of the Inner German border - the Fulda Gap. Caught by a surprise Soviet attack, NATO hastily deploys its men and tanks on the first day of the war. Their mission: protect the bridges over the Fulda River in a desperate bid to halt the onslaught of Soviet Armor before it can strike west and bring the Western alliance to its knees. As the first volume of a series that tells one version of the war's progress, First Strike can be enjoyed as a companion to the platoon-scale wargame or by casual readers as a close-up view of mechanized combat in a war that never was. "The M1's round carved into the hull deck of the rear tank. A bright emerald glow filled the thermal sight. When, at last, it dissipated, the T-80 was nothing but a heap of smoldering steel. The remaining enemy tank was caught between the two dead T-80s. It pivoted left and right, but the thick woods on either side blocked its progress."

City of Mist Role-Playing Game Core Book

City of Mist Role-Playing Game Core Book
Author :
Publisher :
Total Pages :
Release :
ISBN-10 : 9659258712
ISBN-13 : 9789659258710
Rating : 4/5 (12 Downloads)

Synopsis City of Mist Role-Playing Game Core Book by : Amit Moshe

A detective role-playing game in a city of ordinary people and legendary powers

As Told by Things

As Told by Things
Author :
Publisher : Atthis Arts, LLC
Total Pages : 167
Release :
ISBN-10 : 9781945009150
ISBN-13 : 1945009152
Rating : 4/5 (50 Downloads)

Synopsis As Told by Things by : E.D.E. Bell

Ordinary objects. Extraordinary tales. As Told by Things is a lighthearted, multi-genre collection of short stories and flash fiction, each told from the perspective of an inanimate object. Fun, witty, and full of charm, As Told by Things will capture your imagination—as well as your heart. What objects do you think have stories to tell? Contributors: Z. Ahmad, E.D.E. Bell, Kella Campbell, Steve Carr, John Darling, Robert Dawson, Evan Dicken, Geoff Dutton, Jasre' Ellis, N.S. Evans, BethAnn Ferrero, C. Flynt, Avily Jerome, Laura Johnson, Tom Jolly, B.C. Kalis, Debra Krauss, Grace Keating, T.J. Lockwood, Donnie Martino, Alanna McFall, Holly Schofield, Terry Sanville, and Stephanie Vance. Edited by E.D.E. Bell.

Stellaris

Stellaris
Author :
Publisher :
Total Pages : 242
Release :
ISBN-10 : 9187687607
ISBN-13 : 9789187687600
Rating : 4/5 (07 Downloads)

Synopsis Stellaris by : Steven Savile

Hayden Quinn's entire life has been about listening. He is the first to hear the signal, a distress call from the stars that answers the ultimate question once and for all: we are not alone. The Commonwealth of Man is divided by his discovery. Some see it as salvation for their dying world, others insist that answering the call will expose them to advanced alien species and a future of slavery in their thrall. Some are willing to go to extreme lengths to make sure that doesn't happen. The first mission is a catastrophic failure, huge ark ships burning in the skies over Unity Prime. The brightest and best-scientists, warriors, historians-are all lost in the fires. The mission is set back years, and the grim truth is that any new crew Unity can muster will always be second best. But they can't give up. The signal is still strong. Carson Devolo, captain of the colony ship Terella, has a simple mission objective: find the Source. But can he trust his crew? And what discoveries await if they reach their final destination? Infinite Frontiers is a novel based on the Stellaris computer game by Paradox Interactive, written by bestselling author Steven Savile.