Data Privacy Games
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Author |
: Lei Xu |
Publisher |
: Springer |
Total Pages |
: 187 |
Release |
: 2018-04-24 |
ISBN-10 |
: 9783319779652 |
ISBN-13 |
: 3319779656 |
Rating |
: 4/5 (52 Downloads) |
Synopsis Data Privacy Games by : Lei Xu
With the growing popularity of “big data”, the potential value of personal data has attracted more and more attention. Applications built on personal data can create tremendous social and economic benefits. Meanwhile, they bring serious threats to individual privacy. The extensive collection, analysis and transaction of personal data make it difficult for an individual to keep the privacy safe. People now show more concerns about privacy than ever before. How to make a balance between the exploitation of personal information and the protection of individual privacy has become an urgent issue. In this book, the authors use methodologies from economics, especially game theory, to investigate solutions to the balance issue. They investigate the strategies of stakeholders involved in the use of personal data, and try to find the equilibrium. The book proposes a user-role based methodology to investigate the privacy issues in data mining, identifying four different types of users, i.e. four user roles, involved in data mining applications. For each user role, the authors discuss its privacy concerns and the strategies that it can adopt to solve the privacy problems. The book also proposes a simple game model to analyze the interactions among data provider, data collector and data miner. By solving the equilibria of the proposed game, readers can get useful guidance on how to deal with the trade-off between privacy and data utility. Moreover, to elaborate the analysis on data collector’s strategies, the authors propose a contract model and a multi-armed bandit model respectively. The authors discuss how the owners of data (e.g. an individual or a data miner) deal with the trade-off between privacy and utility in data mining. Specifically, they study users’ strategies in collaborative filtering based recommendation system and distributed classification system. They built game models to formulate the interactions among data owners, and propose learning algorithms to find the equilibria.
Author |
: Magy Seif El-Nasr |
Publisher |
: Springer Science & Business Media |
Total Pages |
: 792 |
Release |
: 2013-03-30 |
ISBN-10 |
: 9781447147695 |
ISBN-13 |
: 1447147693 |
Rating |
: 4/5 (95 Downloads) |
Synopsis Game Analytics by : Magy Seif El-Nasr
Developing a successful game in today’s market is a challenging endeavor. Thousands of titles are published yearly, all competing for players’ time and attention. Game analytics has emerged in the past few years as one of the main resources for ensuring game quality, maximizing success, understanding player behavior and enhancing the quality of the player experience. It has led to a paradigm shift in the development and design strategies of digital games, bringing data-driven intelligence practices into the fray for informing decision making at operational, tactical and strategic levels. Game Analytics - Maximizing the Value of Player Data is the first book on the topic of game analytics; the process of discovering and communicating patterns in data towards evaluating and driving action, improving performance and solving problems in game development and game research. Written by over 50 international experts from industry and research, it covers a comprehensive range of topics across more than 30 chapters, providing an in-depth discussion of game analytics and its practical applications. Topics covered include monetization strategies, design of telemetry systems, analytics for iterative production, game data mining and big data in game development, spatial analytics, visualization and reporting of analysis, player behavior analysis, quantitative user testing and game user research. This state-of-the-art volume is an essential source of reference for game developers and researchers. Key takeaways include: Thorough introduction to game analytics; covering analytics applied to data on players, processes and performance throughout the game lifecycle. In-depth coverage and advice on setting up analytics systems and developing good practices for integrating analytics in game-development and -management. Contributions by leading researchers and experienced professionals from the industry, including Ubisoft, Sony, EA, Bioware, Square Enix, THQ, Volition, and PlayableGames. Interviews with experienced industry professionals on how they use analytics to create hit games.
Author |
: World Intellectual Property Organization |
Publisher |
: WIPO |
Total Pages |
: 378 |
Release |
: |
ISBN-10 |
: |
ISBN-13 |
: |
Rating |
: 4/5 ( Downloads) |
Synopsis Mastering the Game: by : World Intellectual Property Organization
“Mastering the Game” provides professionals in the videogames industry with practical insights and guidance on legal and business issues related to the use of intellectual property protection in this area. The training material takes the reader through all stages of the game development and distribution process pointing out the role of intellectual property in relation to the various uses of the content.
Author |
: Magy Seif El-Nasr |
Publisher |
: Oxford University Press |
Total Pages |
: 320 |
Release |
: 2021-09-30 |
ISBN-10 |
: 9780192652713 |
ISBN-13 |
: 0192652710 |
Rating |
: 4/5 (13 Downloads) |
Synopsis Game Data Science by : Magy Seif El-Nasr
Game data science, defined as the practice of deriving insights from game data, has created a revolution in the multibillion-dollar games industry - informing and enhancing production, design, and development processes. Almost all game companies and academics have now adopted some type of game data science, every tool utilized by game developers allows collecting data from games, yet there has been no definitive resource for academics and professionals in this rapidly developing sector until now. Games Data Science delivers an excellent introduction to this new domain and provides the definitive guide to methods and practices of computer science, analytics, and data science as applied to video games. It is the ideal resource for academic students and professional learners seeking to understand how data science is used within the game development and production cycle, as well as within the interdisciplinary field of games research. Organized into chapters that integrate laboratory and game data examples, this book provides a unique resource to train and educate both industry professionals and academics about the use of game data science, with practical exercises and examples on how such processes are implemented and used in academia and industry, interweaving theoretical learning with practical application throughout.
Author |
: Rainer Böhme |
Publisher |
: Springer |
Total Pages |
: 572 |
Release |
: 2015-07-15 |
ISBN-10 |
: 9783662478547 |
ISBN-13 |
: 3662478544 |
Rating |
: 4/5 (47 Downloads) |
Synopsis Financial Cryptography and Data Security by : Rainer Böhme
This book constitutes the thoroughly refereed post-conference proceedings of the 19th International Conference on Financial Cryptography and Data Security, FC 2014, held in San Juan, Puerto Rico, in January 2015. The 23 revised full papers and 10 short papers were carefully selected and reviewed from 102 full papers submissions. The papers are grouped in the following topical sections: sidechannels; cryptography in the cloud; payment and fraud detection; authentication and access control; cryptographic primitives; mobile security; privacy and incentives; applications and attacks; authenticated data structures.
Author |
: Conceição Costa |
Publisher |
: Academic Conferences and publishing limited |
Total Pages |
: 842 |
Release |
: 2022-10-06 |
ISBN-10 |
: 9781914587528 |
ISBN-13 |
: 1914587529 |
Rating |
: 4/5 (28 Downloads) |
Synopsis ECGBL 2022 16th European Conference on Game-Based Learning by : Conceição Costa
Author |
: Ralf Dörner |
Publisher |
: Springer |
Total Pages |
: 549 |
Release |
: 2016-10-05 |
ISBN-10 |
: 9783319461526 |
ISBN-13 |
: 3319461524 |
Rating |
: 4/5 (26 Downloads) |
Synopsis Entertainment Computing and Serious Games by : Ralf Dörner
The aim of this book is to collect and to cluster research areas in the field of serious games and entertainment computing. It provides an introduction and gives guidance for the next generation of researchers in this field. The 18 papers presented in this volume, together with an introduction, are the outcome of a GI-Dagstuhl seminar which was held at Schloß Dagstuhl in July 2015.
Author |
: Lovely Dasgupta |
Publisher |
: CRC Press |
Total Pages |
: 265 |
Release |
: 2024-11-06 |
ISBN-10 |
: 9781040166383 |
ISBN-13 |
: 1040166385 |
Rating |
: 4/5 (83 Downloads) |
Synopsis Online Gaming in India by : Lovely Dasgupta
This book offers a comprehensive overview from diverse perspectives of online gaming technology, policy, and experiments to understand and review the Indian approach. It starts with the technological viewpoint on the governance and regulation of online gaming and includes the Indian experiment in governing and regulating it. The book brings a nuanced approach related to the perspectives of various stakeholders, the players, the developers, the gamers, the regulators, the law enforcement agencies, the industry and most importantly, the consumers, who are also the intended audience of the work. Present a holistic view of the online gaming industry from technical, legal and policymaking perspectives Offers critical technical highlights include Online transactions, online games ecosystem, online games varied platforms, web3, metaverse, AI and Fantasy Games Includes a comparative analysis to evaluate better the laws, rules, and regulations and the governance of online gaming in India Encapsulates the Indian experience in intervening and streamlining the online gaming industry The book is for Professionals and scholars in the fields of Online Gaming in computer science, Law, and other related discipline. It also serves as a textbook for students for Online Gaming courses.
Author |
: Álvaro Rocha |
Publisher |
: Springer Nature |
Total Pages |
: 633 |
Release |
: 2023-07-10 |
ISBN-10 |
: 9783031332586 |
ISBN-13 |
: 303133258X |
Rating |
: 4/5 (86 Downloads) |
Synopsis Information Technology and Systems by : Álvaro Rocha
This book is composed by the papers written in English and accepted for presentation and discussion at The 2023 International Conference on Information Technology & Systems (ICITS'23), held at Universidad Nacional de San Antonio Abad del Cusco, in Cusco, Peru, between the 24th and the 26th of April 2023. ICIST is a global forum for researchers and practitioners to present and discuss recent findings and innovations, current trends, professional experiences and challenges of modern information technology and systems research, together with their technological development and applications. The main topics covered are: information and knowledge management; organizational models and information systems; software and systems modelling; software systems, architectures, applications and tools; multimedia systems and applications; computer networks, mobility and pervasive systems; intelligent and decision support systems; big data analytics and applications; human–computer interaction; ethics, computers & security; health informatics; information technologies in education, and Media, Applied Technology and Communication.
Author |
: Radu Sion |
Publisher |
: Springer |
Total Pages |
: 442 |
Release |
: 2010-07-16 |
ISBN-10 |
: 9783642145773 |
ISBN-13 |
: 3642145779 |
Rating |
: 4/5 (73 Downloads) |
Synopsis Financial Cryptography and Data Security by : Radu Sion
This book constitutes the thoroughly refereed post-conference proceedings of the 14th International Conference on Financial Cryptography and Data Security, FC 2010, held in Tenerife, Canary Islands, Spain in January 2010. The 19 revised full papers and 15 revised short papers presented together with 1 panel report and 7 poster papers were carefully reviewed and selected from 130 submissions. The papers cover all aspects of securing transactions and systems and feature current research focusing on both fundamental and applied real-world deployments on all aspects surrounding commerce security.