Computer Studies
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Author |
: Chris Leadbetter |
Publisher |
: Cambridge University Press |
Total Pages |
: 212 |
Release |
: 2004-07-15 |
ISBN-10 |
: 0521545404 |
ISBN-13 |
: 9780521545402 |
Rating |
: 4/5 (04 Downloads) |
Synopsis Computer Studies and Information Technology: IGCSE and O Level by : Chris Leadbetter
Written by experienced teachers and examiners of CIE syllabuses in IGCSE Computer Studies (0420), O Level Computer Studies (7010) and IGCSE Information Technology (0418), this book offers valuable, practical support for students. It includes questions and tasks throughout to reinforce learning, and a selection of past-examination questions to help students develop and practise their examination techniques. The authors have also included useful guidance on dealing with coursework tasks and practical assessments.
Author |
: Michael L. Black |
Publisher |
: JHU Press |
Total Pages |
: 278 |
Release |
: 2022-03-29 |
ISBN-10 |
: 9781421443539 |
ISBN-13 |
: 1421443538 |
Rating |
: 4/5 (39 Downloads) |
Synopsis Transparent Designs by : Michael L. Black
"The author traces the emergence in the late 1970s and early 1980s of the belief that personal computers should be easy to use. He asks readers to consider the consequences of a computational culture grounded in the assumption that the average person does not need to know much, if anything, about the internal operations of the computers we have come to depend on"--
Author |
: Babatunde T Adedokun |
Publisher |
: |
Total Pages |
: 78 |
Release |
: 2020-05-15 |
ISBN-10 |
: 9798645149185 |
ISBN-13 |
: |
Rating |
: 4/5 (85 Downloads) |
Synopsis Computer Studies for Primary Schools by : Babatunde T Adedokun
This textbook has been written to care for the grade 1 Computer Education syllabus. It is a new textbook and the first of its kind to be written by the author. The syllabus is the framework for the teacher to follow while this textbook is a resource for the student. The textbook is a perfect match for the upper class for a review. This book will minimize the amount of time for teachers in lesson preparation and more time will be devoted to actual classroom teaching and learning. Text and assignment practices were included including computer lab practical which gives the time and opportunity to become familiar with the basics before pursuing further into the field of study in greater detail at the upper class.
Author |
: Stephen Doyle |
Publisher |
: Nelson Thornes |
Total Pages |
: 262 |
Release |
: 1990 |
ISBN-10 |
: 0748703810 |
ISBN-13 |
: 9780748703814 |
Rating |
: 4/5 (10 Downloads) |
Synopsis GCSE Computer Studies for You by : Stephen Doyle
This second edition of a GCSE computer studies text includes chapters on personal computers and desktop publishing, spreadsheets and their applications, and detailed case studies illustrating how a computer system can revolutionize the working environment. The Data Protection Act is also included, together with project work, an extended section on coursework, advice on how to revise and hints on how to pass examinations. Key words are explained in the text in context and highlighted with bold type, and also explained in an extensive glossary.
Author |
: Joost Raessens |
Publisher |
: MIT Press |
Total Pages |
: 471 |
Release |
: 2011-08-19 |
ISBN-10 |
: 9780262516587 |
ISBN-13 |
: 0262516586 |
Rating |
: 4/5 (87 Downloads) |
Synopsis Handbook of Computer Game Studies by : Joost Raessens
A broad treatment of computer and video games from a wide range of perspectives, including cognitive science and artificial intelligence, psychology, history, film and theater, cultural studies, and philosophy. New media students, teachers, and professionals have long needed a comprehensive scholarly treatment of digital games that deals with the history, design, reception, and aesthetics of games along with their social and cultural context. The Handbook of Computer Game Studies fills this need with a definitive look at the subject from a broad range of perspectives. Contributors come from cognitive science and artificial intelligence, developmental, social, and clinical psychology, history, film, theater, and literary studies, cultural studies, and philosophy as well as game design and development. The text includes both scholarly articles and journalism from such well-known voices as Douglas Rushkoff, Sherry Turkle, Henry Jenkins, Katie Salen, Eric Zimmerman, and others. Part I considers the "prehistory" of computer games (including slot machines and pinball machines), the development of computer games themselves, and the future of mobile gaming. The chapters in part II describe game development from the designer's point of view, including the design of play elements, an analysis of screenwriting, and game-based learning. Part III reviews empirical research on the psychological effects of computer games, and includes a discussion of the use of computer games in clinical and educational settings. Part IV considers the aesthetics of games in comparison to film and literature, and part V discusses the effect of computer games on cultural identity, including gender and ethnicity. Finally, part VI looks at the relation of computer games to social behavior, considering, among other matters, the inadequacy of laboratory experiments linking games and aggression and the different modes of participation in computer game culture.
Author |
: Terence Driscoll |
Publisher |
: MacMillan |
Total Pages |
: 391 |
Release |
: 1997 |
ISBN-10 |
: 0333598342 |
ISBN-13 |
: 9780333598344 |
Rating |
: 4/5 (42 Downloads) |
Synopsis Computer Studies and Information Technology by : Terence Driscoll
Part of the "Motivate" series of texts for industrial, vocational and technical education, this volume provides a practical approach to study for students or computer users needing to understand about computing. It covers computing and information systems syllabuses at secondary and college level.
Author |
: C.S. French |
Publisher |
: |
Total Pages |
: 421 |
Release |
: 1993 |
ISBN-10 |
: 187398118X |
ISBN-13 |
: 9781873981184 |
Rating |
: 4/5 (8X Downloads) |
Synopsis Computer Studies by : C.S. French
Author |
: Daniel I. A. Cohen |
Publisher |
: John Wiley & Sons |
Total Pages |
: 661 |
Release |
: 1996-10-25 |
ISBN-10 |
: 9780471137726 |
ISBN-13 |
: 0471137723 |
Rating |
: 4/5 (26 Downloads) |
Synopsis Introduction to Computer Theory by : Daniel I. A. Cohen
This text strikes a good balance between rigor and an intuitive approach to computer theory. Covers all the topics needed by computer scientists with a sometimes humorous approach that reviewers found "refreshing". It is easy to read and the coverage of mathematics is fairly simple so readers do not have to worry about proving theorems.
Author |
: Chris Leadbetter |
Publisher |
: Cambridge University Press |
Total Pages |
: 312 |
Release |
: 2011-08-04 |
ISBN-10 |
: 052117063X |
ISBN-13 |
: 9780521170635 |
Rating |
: 4/5 (3X Downloads) |
Synopsis Cambridge IGCSE Computer Studies Coursebook with CD-ROM by : Chris Leadbetter
Fully covers the Cambridge IGCSE Computer Studies syllabus (0420), offering valuable practical support for students. Written by experienced teachers and examiners of Cambridge IGCSE Computer Studies, this highly illustrated coursebook covers both the theoretical and applied aspects of the course. It includes self-assessment questions and tasks throughout to reinforce learning. It offers clear learning objectives, chapter summaries and plenty of exam practice. The accompanying Student's CD-ROM provides guidance on study skills, revision and exam technique along with revision tests with answers, and exemplar exam answers. Now available in both print and e-book formats. The e-book includes both the print version and materials from the Student CD-ROM.
Author |
: Ray Bradley |
Publisher |
: |
Total Pages |
: 549 |
Release |
: 1991 |
ISBN-10 |
: OCLC:614721181 |
ISBN-13 |
: |
Rating |
: 4/5 (81 Downloads) |
Synopsis Understanding Computer Science for Advanced Level by : Ray Bradley