Collaborative Explorations Of Character Experience
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Author |
: Don K. Philpot |
Publisher |
: Rowman & Littlefield |
Total Pages |
: 181 |
Release |
: 2022-03-15 |
ISBN-10 |
: 9781475860016 |
ISBN-13 |
: 1475860013 |
Rating |
: 4/5 (16 Downloads) |
Synopsis Collaborative Explorations of Character Experience by : Don K. Philpot
Many middle grade novels published in the past 50 years focus on the personal experiences of a prominent fictional world individual age 10-14. This singular focus on one adolescent character, which is sustained for the full length of the novel, is most common in contemporary realistic or period novels. To explore the personal experiences of a prominent fictional young person with middle grade students, teachers will select novels whose exclusive focus is the lived experiences of one fictional world individual age 10-14 and guide students’ efforts to develop full and enlightened understandings about these individuals. Collaborative Explorations of Character Experience: Reading Actively in Middle Grade Language Arts draws on the personal experiences of eight fictional young people in an effort to answer three key questions: What can middle grade students learn about a prominent adolescent character in a middle grade novel by focusing on the personal experiences of that individual? In what ways do middle grade students benefit from reading assigned novels with a sustained focus on character experience and the personal experiences of a fictional young person? How can middle grade language arts teachers help their students to read assigned novels with a sustained focus on character experience?
Author |
: Don K. Philpot |
Publisher |
: Rowman & Littlefield |
Total Pages |
: 125 |
Release |
: 2023-08-16 |
ISBN-10 |
: 9781475860504 |
ISBN-13 |
: 1475860501 |
Rating |
: 4/5 (04 Downloads) |
Synopsis Indigenous Novels, Indigenized Worlds by : Don K. Philpot
The fictional worlds created by many contemporary American and Canadian Indigenous novelists for young people provide unique access to the lived experiences of Indigenous people, past, present, and future and the often inaccessible worlds they inhabit. Readers age 10-16 will gain many insights about Indigenous people and themselves—Indigenous and non-Indigenous readers alike—through sustained immersion in fictional worlds where Indigenous people are foregrounded, active, autonomous, respected, and valued.
Author |
: Don K. Philpot |
Publisher |
: Rowman & Littlefield |
Total Pages |
: 207 |
Release |
: 2024-09-09 |
ISBN-10 |
: 9781475860535 |
ISBN-13 |
: 1475860536 |
Rating |
: 4/5 (35 Downloads) |
Synopsis Exploring Indigenous Novels in Grades 5–10 by : Don K. Philpot
The fictional worlds created by many contemporary American and Canadian Indigenous novelists for young people provide unique access to the lived experiences of Indigenous people, past, present, and future and the often inaccessible worlds they inhabit. Readers aged 10-16 will gain many insights about Indigenous people and themselves—Indigenous and non-Indigenous readers alike—through sustained immersion in fictional worlds where Indigenous people are foregrounded, active, autonomous, respected, and valued. Exploring Indigenous Novels in Grades 5-10: Literature Studies Focusing on Indigenized Worlds, a companion book for Indigenous Novels, Indigenized Worlds, offers teachers and students in grades 5-10 a unique framework and specialized sets of resources for collaborative classroom explorations of indigenized worlds created by the Indigenous writers. This unique book offers illuminating sets of questions and carefully selected print and digital resources for classroom explorations of 11 Indigenous novels spanning the genres of historical, contemporary realistic, and fantasy fiction. These questions and resources focus student learning on such indigenizing features as ancestral beings, sacred objects, cultural values, celebratory dances, traditional stories, material appropriation, cultural denigration, community leadership, restoration, and more.
Author |
: Barbara Sellers-Young |
Publisher |
: Hal Leonard Corporation |
Total Pages |
: 276 |
Release |
: 2001 |
ISBN-10 |
: 1557834709 |
ISBN-13 |
: 9781557834706 |
Rating |
: 4/5 (09 Downloads) |
Synopsis Breathing, Movement, Exploration by : Barbara Sellers-Young
(Applause Books). Breathing, Movement, Exploration is a groundbreaking approach to how to use your body. Barbara Sellers-Young combines body mechanics and eastern and western philosophy to create a new visceral awareness of the performance process. Its simple, step-by-step structure enables the reader to learn the concepts of Laban and Stanislavski while exploring eastern ideas of breath and energy. Breathing, Movement, Exploration is a useful blueprint for how to use your body on stage. It speaks to professionals as well as anyone fascinated by the inner-process of an actor's training or to gain cognitive and physical insight into one's own self.
Author |
: Michael Breault |
Publisher |
: CRC Press |
Total Pages |
: 218 |
Release |
: 2020-05-15 |
ISBN-10 |
: 9780429575358 |
ISBN-13 |
: 0429575351 |
Rating |
: 4/5 (58 Downloads) |
Synopsis Narrative Design by : Michael Breault
Narrative designers and game designers are critical to the development of digital and analog games. This book provides a detailed look at the work writers and designers perform every day on game development projects. It includes practical advice on how to break into the game industry as a writer or game designer. Readers can use the templates and detailed instructions provided here to create lively portfolios that will help open the door to jobs in the game industry. Key features of this book: • An intimate look at the workings of AAA game development from someone who has spent decades embedded on teams at well-known companies. • An insider’s look at the game industry, including advice on breaking into the industry. • Detailed instructions for creating a portfolio to demonstrate narrative design and game design skills to prospective employers. • Lessons and exercises to help students develop narrative design and game design skills. • A how-to guide for college instructors teaching classes in narrative design and game design. Detailed assignments and syllabi are included. Author Bio: Michael Breault is a 35-year industry veteran who has contributed his writing and game design skills to over 130 published games. He currently teaches narrative design and game design courses at Webster University in St. Louis. The courses he creates and teaches are based on the tasks narrative designers and game designers undertake every day while developing games. These classes provide his students with a real-world view of the work they will be doing as writers and designers in the game industry.
Author |
: Susan Brindley |
Publisher |
: Routledge |
Total Pages |
: 292 |
Release |
: 2020-10-07 |
ISBN-10 |
: 9781000153217 |
ISBN-13 |
: 1000153215 |
Rating |
: 4/5 (17 Downloads) |
Synopsis Teaching English by : Susan Brindley
This book offers an opportunity to engage with the debates in English teaching and to explore the viewpoints of writers who have contributed to those debates. It provides invaluable introduction to the complexities of English to Novice English teachers.
Author |
: ChatStick Team |
Publisher |
: ChatStick Team |
Total Pages |
: 186 |
Release |
: 2024-07-12 |
ISBN-10 |
: |
ISBN-13 |
: |
Rating |
: 4/5 ( Downloads) |
Synopsis Saoirse Ronan: From Blossom to Bloom by : ChatStick Team
🌟 Unveil the Extraordinary Journey of Saoirse Ronan! 🌟 "Saoirse Ronan: From Blossom to Bloom - The Journey of a Leading Lady in Hollywood" takes you on an inspiring voyage through the life and career of one of the most talented actresses of our time. Brought to you by the ChatStick Team, this comprehensive biography offers a deep dive into Saoirse Ronan's transformation from a young prodigy to a celebrated Hollywood icon. 🌺 ✨ What's Inside? ✨ The Early Years: Discover the roots of Saoirse's passion for acting and her initial steps into the world of cinema. Rise to Fame: Relive the pivotal moments and breakthrough roles that propelled her to stardom. 🎬 Iconic Roles and Performances: A detailed look at her most influential and memorable characters. Off-Screen Persona: Explore her life beyond the spotlight, including her philanthropy and personal stories. Legacy and Influence: Reflect on her enduring impact on the film industry and future generations of actors. 🌈 This book is a tribute to Saoirse Ronan's exceptional talent, resilience, and dedication. Whether you're a longtime fan or new to her work, "Saoirse Ronan: From Blossom to Bloom" offers a captivating and insightful look at her remarkable journey. 📚✨ 🌟 Get your copy today and be inspired by the story of a star who continues to shine brightly in Hollywood! 🌟
Author |
: Colin Allison |
Publisher |
: Springer |
Total Pages |
: 193 |
Release |
: 2016-06-24 |
ISBN-10 |
: 9783319417691 |
ISBN-13 |
: 331941769X |
Rating |
: 4/5 (91 Downloads) |
Synopsis Immersive Learning Research Network by : Colin Allison
This book constitutes the refereed proceedings of the Second International Conference of the Immersive Learning Network, iLRN 2016, held in Santa Barbara, CA, USA, in June/July 2016. The proceedings contain 9 full papers carefully reviewed and selected from 45 submissions and the best 5 special track papers. The papers focus on various applications of immersive technologies to learning.
Author |
: Christine Pinto |
Publisher |
: Dave Burgess Consulting |
Total Pages |
: 250 |
Release |
: 2020-09-15 |
ISBN-10 |
: 1951600444 |
ISBN-13 |
: 9781951600440 |
Rating |
: 4/5 (44 Downloads) |
Synopsis Innovating Play by : Christine Pinto
Tech integration for early childhood education as thoughtful as it is wholehearted Technology isn't just a way to innovate instruction; it's also the key to building classrooms that are dynamic, playful, and truly connected. In Innovating Play, early childhood educators Jessica LaBar-Twomey and Christine Pinto share the insights that led their kindergarten classes to generative, daily collaborations from opposite ends of the United States. In the process, they offer elementary educators a powerful set of digital tools that transform social-emotional learning. LaBar-Twomey and Pinto guide readers through the process of leveraging classroom technology in order to foster empathy and broaden horizons. With a warm, inviting style, and drawing from the rich examples of their own classrooms, Jessica and Christine offer a treasure trove of actionable, impactful tips that will help you seamlessly connect your students with the world around them. "Christine and Jessica have created an incredibly insightful, realistic, robust guide to innovating early childhood education based on their own classroom instruction. Their masterfully crafted pedagogy weaves together authentic learning, design thinking, and tech integration all through the play and discovery learning so crucial for our youngest learners. Innovating Play is guaranteed to inspire, guide, and support meaningful technology integration for authentic learning experiences." -Lisa Highfill, technology integration specialist, co-author and creator ofThe HyperDoc Handbook and Teachers Give Teachers "This book will provide coaches the resources and detailed examples to support teachers in implementation. The examples drive digital literacy for all and never deviate from core curriculum practices. Jessica and Christine have showcased a multitude of ways in which equity and inclusion have been intentionally embedded through their cycle of learning." -Nyree Clark, curriculum program specialist, technology, TK-6 "Innovating Play is a fun, easy-to-read how-to resource for early childhood educators that blends core curriculum and purposeful tech beautifully. Christine and Jessica not only model their design to teach twenty-first-century skills to our littles, they will inspire you to reimagine and innovate play in your own class!" -Erika Sanchez, MEd, kindergarten teacher
Author |
: Gibson, David |
Publisher |
: IGI Global |
Total Pages |
: 540 |
Release |
: 2009-04-30 |
ISBN-10 |
: 9781605663234 |
ISBN-13 |
: 1605663239 |
Rating |
: 4/5 (34 Downloads) |
Synopsis Digital Simulations for Improving Education: Learning Through Artificial Teaching Environments by : Gibson, David
Contains research and current trends used in digital simulations of teaching, surveying the uses of games and simulations in teacher education.