C Builder 6 Developers Guide
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Author |
: Jarrod Hollingworth |
Publisher |
: Sams Publishing |
Total Pages |
: 1132 |
Release |
: 2003 |
ISBN-10 |
: 0672324806 |
ISBN-13 |
: 9780672324802 |
Rating |
: 4/5 (06 Downloads) |
Synopsis Borland C++ Builder 6 Developer's Guide by : Jarrod Hollingworth
0672324806.ld The definitive guide to the latest version of Borlands powerful C++Builder. Provides complete coverage of C++Builder Web Services development, now a key component of C++Builder. Borland C++Builder remains best in class IDE over the past 5 years for C++ solutions. Written by a team of top C++Builder experts with expertise in a variety of technical areas related to C++ application development. C++Builder 6 Developers Guide is revised for the latest version of C++Builder, the biggest update to C++Builder in years. C++Builder is an ANSI C++ IDE. The version 6 adds BizShape, a tool to build Web Services using XML/SOAP, .NET, and BizTalk from Microsoft, and SunONE from Sun Microsystems. Other new components include WebSnap for Web application development, DataSnap for database development, and CLX, which allows cross-platform development for Unix and Linux. The new NetCLX Internet components allow development of cross-platform applications with Apache, Microsoft IIS, and Netscape Web Server applications. C++Builder 6 Developers Guide continues as the definitive guide for Borlands C++Builder, providing a clear and concise reference for C++ developers. C++Builder Developers Guide is a unique combination of over 35 C++Builder experts from around the globe. This team brings hundreds of thousands of working hours in professional software development to the creation of this extensive work. Leading the team are Jarrod Hollingworth, Bob Swart, Mark Cashman. and Paul Gustavson. Jarrod is running Backslash (http://www.backslash.com;au), loping software applications for the Internet and key business sectors and working as a software development consultant. Bob (aka. Dr.Bob) is an internationally recognized UK Borland Connections member and an independent technical author, trainer, and consultant using C++Builder, Kylix, and Delphi based in The Netherlands. Mark Cashman is an independent C++ developer in the U.S. Paul Gustavson lives in Virginia and is a senior systems engineer for Synetics, Inc., a U.S.-based company providing knowledge management, systems engineering, and enterprise management services.
Author |
: Satya Sai Kolachina |
Publisher |
: Wordware |
Total Pages |
: 507 |
Release |
: 2002 |
ISBN-10 |
: 1556229607 |
ISBN-13 |
: 9781556229602 |
Rating |
: 4/5 (07 Downloads) |
Synopsis C++ Builder 6 Developer's Guide by : Satya Sai Kolachina
Explains how to develop applications using C++ Builder, discussing topics including multi-tier application development, WebBroker and WebSnap architectures, and component libraries for cross-platform development.
Author |
: Boris Schäling |
Publisher |
: Boris Schäling |
Total Pages |
: 720 |
Release |
: |
ISBN-10 |
: |
ISBN-13 |
: |
Rating |
: 4/5 ( Downloads) |
Synopsis The Boost C++ Libraries by : Boris Schäling
The second edition of The Boost C++ Libraries introduces 72 Boost libraries that provide a wide range of useful capabilities. They help you manage memory and process strings more easily. They provide containers and other data structures that go well beyond what the standard library offers. They make it easy to build platform-independent network applications. Simply put, these 72 libraries greatly expand your C++ toolbox. The second edition contains more than 430 examples. All examples are as short as possible, but they are complete, so you can compile and run them as is. They show you what the Boost libraries offer and give you a head start on using the libraries in your own applications. The goal of this book is to increase your efficiency as a C++ developer and to simplify software development with C++. The Boost libraries introduced in this book will help you write less code with fewer bugs and finish projects faster. You code will be more concise and self-explanatory and more easily adapted when requirements change. The second edition is based on the Boost libraries 1.55.0 and 1.56.0 with the latter version having been released in August 2014. The examples are based on C++11 and have been tested with Visual Studio 2013, GCC 4.8 and Clang 3.3 on various platforms. For Boost libraries which were incorporated into the C++11 standard library, differences between Boost and the standard library are highlighted. The Boost libraries are one of the most important and influential open source C++ libraries. Their source code is available under a permissive free software license. Several Boost libraries have been incorporated into the C++11 standard library. The Boost libraries are developed and supported by the Boost community - a worldwide developer community with a strong interest in pushing C++ boundaries further.
Author |
: John Miano |
Publisher |
: |
Total Pages |
: 822 |
Release |
: 1997-01-01 |
ISBN-10 |
: 157169109X |
ISBN-13 |
: 9781571691095 |
Rating |
: 4/5 (9X Downloads) |
Synopsis C++builder How-to by : John Miano
Borland C++ Builder is Borland's new object-oriented development tool that combines the power and control of the C++ programming language with the rapid application development productivity of Delphi. Using the award-winning question-and-answer format of the How-To series, this must-have guide provides programmers with everything they need to use this powerful tool to write professional programs and solve complex problems- quickly.
Author |
: Cary Jensen |
Publisher |
: AuthorHouse |
Total Pages |
: 621 |
Release |
: 2007 |
ISBN-10 |
: 9781425977269 |
ISBN-13 |
: 142597726X |
Rating |
: 4/5 (69 Downloads) |
Synopsis Advantage Database Server by : Cary Jensen
With the launch of ADS 7.0, the authors can now satisfy the needs of this growing community with an official guide on ADS.
Author |
: Kent Reisdorph |
Publisher |
: Sams Publishing |
Total Pages |
: 0 |
Release |
: 1999 |
ISBN-10 |
: 0672315106 |
ISBN-13 |
: 9780672315107 |
Rating |
: 4/5 (06 Downloads) |
Synopsis Borland C++ Builder 4 Unleashed by : Kent Reisdorph
With this work, readers are able to view the new features of Builder 4 and harness its features. They can also learn how to create applications that support CORBA and COM/DCOM, and how to integrate C++, Delphi and Java.
Author |
: Steve Freeman |
Publisher |
: Pearson Education |
Total Pages |
: 762 |
Release |
: 2009-10-12 |
ISBN-10 |
: 9780321699763 |
ISBN-13 |
: 0321699769 |
Rating |
: 4/5 (63 Downloads) |
Synopsis Growing Object-Oriented Software, Guided by Tests by : Steve Freeman
Test-Driven Development (TDD) is now an established technique for delivering better software faster. TDD is based on a simple idea: Write tests for your code before you write the code itself. However, this "simple" idea takes skill and judgment to do well. Now there's a practical guide to TDD that takes you beyond the basic concepts. Drawing on a decade of experience building real-world systems, two TDD pioneers show how to let tests guide your development and “grow” software that is coherent, reliable, and maintainable. Steve Freeman and Nat Pryce describe the processes they use, the design principles they strive to achieve, and some of the tools that help them get the job done. Through an extended worked example, you’ll learn how TDD works at multiple levels, using tests to drive the features and the object-oriented structure of the code, and using Mock Objects to discover and then describe relationships between objects. Along the way, the book systematically addresses challenges that development teams encounter with TDD—from integrating TDD into your processes to testing your most difficult features. Coverage includes Implementing TDD effectively: getting started, and maintaining your momentum throughout the project Creating cleaner, more expressive, more sustainable code Using tests to stay relentlessly focused on sustaining quality Understanding how TDD, Mock Objects, and Object-Oriented Design come together in the context of a real software development project Using Mock Objects to guide object-oriented designs Succeeding where TDD is difficult: managing complex test data, and testing persistence and concurrency
Author |
: Robert Nystrom |
Publisher |
: Genever Benning |
Total Pages |
: 1021 |
Release |
: 2021-07-27 |
ISBN-10 |
: 9780990582946 |
ISBN-13 |
: 0990582949 |
Rating |
: 4/5 (46 Downloads) |
Synopsis Crafting Interpreters by : Robert Nystrom
Despite using them every day, most software engineers know little about how programming languages are designed and implemented. For many, their only experience with that corner of computer science was a terrifying "compilers" class that they suffered through in undergrad and tried to blot from their memory as soon as they had scribbled their last NFA to DFA conversion on the final exam. That fearsome reputation belies a field that is rich with useful techniques and not so difficult as some of its practitioners might have you believe. A better understanding of how programming languages are built will make you a stronger software engineer and teach you concepts and data structures you'll use the rest of your coding days. You might even have fun. This book teaches you everything you need to know to implement a full-featured, efficient scripting language. You'll learn both high-level concepts around parsing and semantics and gritty details like bytecode representation and garbage collection. Your brain will light up with new ideas, and your hands will get dirty and calloused. Starting from main(), you will build a language that features rich syntax, dynamic typing, garbage collection, lexical scope, first-class functions, closures, classes, and inheritance. All packed into a few thousand lines of clean, fast code that you thoroughly understand because you wrote each one yourself.
Author |
: Andrew Sloss |
Publisher |
: Elsevier |
Total Pages |
: 703 |
Release |
: 2004-05-10 |
ISBN-10 |
: 9780080490496 |
ISBN-13 |
: 0080490492 |
Rating |
: 4/5 (96 Downloads) |
Synopsis ARM System Developer's Guide by : Andrew Sloss
Over the last ten years, the ARM architecture has become one of the most pervasive architectures in the world, with more than 2 billion ARM-based processors embedded in products ranging from cell phones to automotive braking systems. A world-wide community of ARM developers in semiconductor and product design companies includes software developers, system designers and hardware engineers. To date no book has directly addressed their need to develop the system and software for an ARM-based system. This text fills that gap. This book provides a comprehensive description of the operation of the ARM core from a developer's perspective with a clear emphasis on software. It demonstrates not only how to write efficient ARM software in C and assembly but also how to optimize code. Example code throughout the book can be integrated into commercial products or used as templates to enable quick creation of productive software. The book covers both the ARM and Thumb instruction sets, covers Intel's XScale Processors, outlines distinctions among the versions of the ARM architecture, demonstrates how to implement DSP algorithms, explains exception and interrupt handling, describes the cache technologies that surround the ARM cores as well as the most efficient memory management techniques. A final chapter looks forward to the future of the ARM architecture considering ARMv6, the latest change to the instruction set, which has been designed to improve the DSP and media processing capabilities of the architecture.* No other book describes the ARM core from a system and software perspective. * Author team combines extensive ARM software engineering experience with an in-depth knowledge of ARM developer needs. * Practical, executable code is fully explained in the book and available on the publisher's Website. * Includes a simple embedded operating system.
Author |
: Dan Pilone |
Publisher |
: "O'Reilly Media, Inc." |
Total Pages |
: 365 |
Release |
: 2013-12-18 |
ISBN-10 |
: 9781491950098 |
ISBN-13 |
: 1491950099 |
Rating |
: 4/5 (98 Downloads) |
Synopsis Head First IPhone and IPad Development by : Dan Pilone
Provides information on using iOS SDK tools to create applications for the iPhone and the iPad.