Becoming A Successful Graphic Designer
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Author |
: Steven Heller |
Publisher |
: John Wiley & Sons |
Total Pages |
: 371 |
Release |
: 2010-02-19 |
ISBN-10 |
: 9780470148686 |
ISBN-13 |
: 0470148683 |
Rating |
: 4/5 (86 Downloads) |
Synopsis Becoming a Graphic Designer by : Steven Heller
A revision of the bestselling visual guide to becoming a graphic designer Becoming a Graphic Designer provides a comprehensive survey of the graphic design market, including complete coverage of print and electronic media and the evolving digital design disciplines that offer today's most sought-after jobs. Featuring 65 interviews with today's leading designers, this visual guide has more than 600 illustrations and covers everything from education and training, design specialties, and work settings to preparing an effective portfolio and finding a job. The book offers profiles of major industries and key design disciplines, including all-new coverage of careers in exhibition design and illustration. Steven Heller (New York, NY) is Art Director of the New York Times Book Review and cochair of the MFA/Design program at the School of Visual Arts. He is the author of over 80 books on design and popular culture. Teresa Fernandes (Greenwich, CT) is a publications designer and art director.
Author |
: Debbie Millman |
Publisher |
: Simon and Schuster |
Total Pages |
: 322 |
Release |
: 2010-06-29 |
ISBN-10 |
: 9781581157994 |
ISBN-13 |
: 1581157991 |
Rating |
: 4/5 (94 Downloads) |
Synopsis How to Think Like a Great Graphic Designer by : Debbie Millman
Take a peek inside the heads of some of the world’s greatest living graphic designers. How do they think, how do they connect to others, what special skills do they have? In honest and revealing interviews, nineteen designers, including Stefan Sagmeister, Michael Beirut, David Carson, and Milton Glaser, share their approaches, processes, opinions, and thoughts about their work with noted brand designer Debbie Millman. The internet radio talk host of Design Matters, Millman persuades the greatest graphic designers of our time to speak frankly and openly about their work. How to Think Like a Great GraphicDesigners offers a rare opportunity to observe and understand the giants of the industry. Designers interviewed include: —Milton Glaser —Stefan Sagmeister —David Carson —Paula Scher —Abbott Miler —Lucille Tenazas —Paul Sahre —Emily Oberman and Bonnie Siegler —Chip Kidd —James Victore —Carin Goldberg —Michael Bierut —Seymour Chwast —Jessica Helfand and William Drenttel —Steff Geissbuhler —John Maeda Allworth Press, an imprint of Skyhorse Publishing, publishes a broad range of books on the visual and performing arts, with emphasis on the business of art. Our titles cover subjects such as graphic design, theater, branding, fine art, photography, interior design, writing, acting, film, how to start careers, business and legal forms, business practices, and more. While we don't aspire to publish a New York Times bestseller or a national bestseller, we are deeply committed to quality books that help creative professionals succeed and thrive. We often publish in areas overlooked by other publishers and welcome the author whose expertise can help our audience of readers.
Author |
: Timothy Samara |
Publisher |
: Rockport Publishers |
Total Pages |
: 273 |
Release |
: 2007-04-01 |
ISBN-10 |
: 9781616736361 |
ISBN-13 |
: 1616736364 |
Rating |
: 4/5 (61 Downloads) |
Synopsis Design Elements by : Timothy Samara
The graphic design equivalent to Strunk & White's The Elements of Style This book is simply the most compact and lucid handbook available outlining the basic principles of layout, typography, color usage, and space. Being a creative designer is often about coming up with unique design solutions. Unfortunately, when the basic rules of design are ignored in an effort to be distinctive, design becomes useless. In language, a departure from the rules is only appreciated as great literature if recognition of the rules underlies the text. Graphic design is a "visual language," and brilliance is recognized in designers whose work seems to break all the rules, yet communicates its messages clearly. This book is a fun and accessible handbook that presents the fundamentals of design in lists, tips, brief text, and examples. Chapters include Graphic Design: What It Is; What Are They and What Do They Do?; 20 Basic Rules of Good Design; Form and Space-The Basics; Color Fundamentals; Choosing and Using Type; The World of Imagery; Putting it All Together?Essential Layout Concepts; The Right Design Choices: 20 Reminders for Working Designers; and Breaking the Rules: When and Why to Challenge all the Rules of this Book.
Author |
: Adrian Shaughnessy |
Publisher |
: |
Total Pages |
: 0 |
Release |
: 2010 |
ISBN-10 |
: 1856697096 |
ISBN-13 |
: 9781856697095 |
Rating |
: 4/5 (96 Downloads) |
Synopsis How to be a Graphic Designer, Without Losing Your Soul by : Adrian Shaughnessy
Graphic designers constantly complain that there is no career manual to guide them through the profession. Design consultant and writer Adrian Shaughnessy draws on a wealth of experience to provide just such a handbook. Aimed at the independent-minded, it addresses the concerns of young designers who want to earn a living by doing expressive and meaningful work and avoid becoming a hired drone working on soulless projects. It offers straight-talking advice on how to establish your design career and suggestions - that you wont have been taught at college - for running a successful business. This revised, extended edition includes all-new chapters covering professional skills, the creative process, and global trends, including green issues, ethics and the rise of digital culture. The book contains all-new imagery, and the previous interviews have been replaced with new ones, each focusing on a specific issue of importance to graphic designers.
Author |
: Neil Leonard |
Publisher |
: Bloomsbury Publishing |
Total Pages |
: 194 |
Release |
: 2017-03-09 |
ISBN-10 |
: 9781474255417 |
ISBN-13 |
: 1474255418 |
Rating |
: 4/5 (17 Downloads) |
Synopsis Becoming a Successful Graphic Designer by : Neil Leonard
As students prepare to enter the world of work, there are many decisions that they need to make about what type of career they want: Freelancing? Working in a design agency? Setting up their own business? They also need the practical advice about how to work with clients, how to organize themselves, billing, etc. Through interviews with people at all levels of design, the author provides down to earth and straight forward information that is relevant to today's students looking to start a career in design.
Author |
: Josef Müller-Brockmann |
Publisher |
: Verlag Niggli AG |
Total Pages |
: 184 |
Release |
: 1996 |
ISBN-10 |
: STANFORD:36105001718456 |
ISBN-13 |
: |
Rating |
: 4/5 (56 Downloads) |
Synopsis Grid Systems in Graphic Design by : Josef Müller-Brockmann
From a professional for professionals, here is the definitive word on using grid systems in graphic design since 1981.
Author |
: Richard Poulin |
Publisher |
: |
Total Pages |
: 291 |
Release |
: 2012-10 |
ISBN-10 |
: 9781592538256 |
ISBN-13 |
: 1592538258 |
Rating |
: 4/5 (56 Downloads) |
Synopsis The Language of Graphic Design by : Richard Poulin
'The Language of Graphic Design' provides graphic design students and practitioners with an in-depth understanding of the fundamental elements and principles of their language, what they are, why they are important and how to use them effectively.
Author |
: Steven Heller |
Publisher |
: John Wiley & Sons |
Total Pages |
: 339 |
Release |
: 2015-04-27 |
ISBN-10 |
: 9781118771983 |
ISBN-13 |
: 1118771982 |
Rating |
: 4/5 (83 Downloads) |
Synopsis Becoming a Graphic and Digital Designer by : Steven Heller
Begin your graphic design career now, with the guidance of industry experts Becoming a Graphic and Digital Designer is a single source guide to the myriad of options available to those pursuing a graphic design career. With an emphasis on portfolio requirements and job opportunities, this guide helps both students and individuals interested in entering the design field prepare for successful careers. Coverage includes design inspiration, design genres, and design education, with discussion of the specific career options available in print, interactive, and motion design. Interviews with leading designers like Michael Bierut, Stefan Sagmeister, and Mirko Ilic give readers an insider's perspective on career trajectory and a glimpse into everyday operations and inspirations at a variety of companies and firms. Design has become a multi-platform activity that involves aesthetic, creative, and technical expertise. Becoming a Graphic and Digital Designer shows readers that the field once known as "graphic design" is now richer and more inviting than ever before. Learn how to think like a designer and approach projects systematically Discover the varied career options available within graphic design Gain insight from some of the leading designers in their fields Compile a portfolio optimized to your speciality of choice Graphic designers' work appears in magazines, advertisements, video games, movies, exhibits, computer programs, packaging, corporate materials, and more. Aspiring designers are sure to find their place in the industry, regardless of specific interests. Becoming a Graphic and Digital Designer provides a roadmap and compass for the journey, which begins today.
Author |
: Timothy Samara |
Publisher |
: Rockport Publishers |
Total Pages |
: 258 |
Release |
: 2023-05-23 |
ISBN-10 |
: 9780760381946 |
ISBN-13 |
: 0760381941 |
Rating |
: 4/5 (46 Downloads) |
Synopsis Making and Breaking the Grid, Third Edition by : Timothy Samara
Take your design work to the next level with Making and Breaking the Grid: A Graphic Design Layout Workshop (Third Edition), the essential easy-to-use guide for designers working in every medium. With over 150,000 copies in print, this new edition makes a classic text relevant to a new generation of designers. Updates include: A cross-cultural inclusive re-envisioning of design history related to the grid, including alternative approaches to layout Expanded discussion of grid use in interactive, UX/UI scenarios Greater equity in the representation of design work by women and BIPOC designers Grids are the most basic and essential forms in graphic design—and they can be the most rigid. This book shows you how to understand the rules of the grid to use them effectively, and then how to break them, resulting in phenomenal cohesive layouts. Timothy Samara explains the history of the grid and shows examples of grid basics, such as column, compound, and modular grids. He shows methods for building and using grids, and offers numerous examples of stunning design projects using a variety of imagery and typography. Pages are filled with hundreds of large, full-color layout concepts and diagrams that educate and inspire. After mastering the grid, discover how to break it using conceptual designs that deconstruct and flip the grid successfully. Split, splice, and shift; create spontaneous compositions; make narrative constructs; work on an axis; use intuitive design; and more to create unique layouts or other projects. See ideas in action with eye-catching layout examples. With this book you will: learn how grids work. be inspired to explore new concepts for using—or not using—grids. discover achievable alternatives for boring layouts. get the results you want using fresh design elements. learn designers’ processes via fascinating case studies. see numerous examples of successful layouts created with and without grids. communicate ideas effectively using visual language. This new, expanded edition presents the most comprehensive, accessible, in-depth exposition of layout concepts ever published.
Author |
: Aaron James Draplin |
Publisher |
: Abrams |
Total Pages |
: 834 |
Release |
: 2016-05-17 |
ISBN-10 |
: 9781613129968 |
ISBN-13 |
: 1613129963 |
Rating |
: 4/5 (68 Downloads) |
Synopsis Draplin Design Co. by : Aaron James Draplin
A funny, colorful, fascinating tour through the work and life of one of today’s most influential graphic designers. Esquire. Ford Motors. Burton Snowboards. The Obama Administration. While all of these brands are vastly different, they share at least one thing in common: a teeny little bit of Aaron James Draplin. Draplin is one of the new school of influential graphic designers who combine the power of design, social media, entrepreneurship, and DIY aesthetic to create a successful business and way of life. Pretty Much Everything is a mid-career survey of work, case studies, inspiration, road stories, lists, maps, how-tos, and advice. It includes examples of his work—posters, record covers, logos—and presents the process behind his design with projects like Field Notes and the “Things We Love” State Posters. Draplin also offers valuable advice and hilarious commentary that illustrates how much more goes into design than just what appears on the page. With Draplin’s humor and pointed observations on the contemporary design scene, Pretty Much Everything is the complete package.