Becoming a Graphic Designer

Becoming a Graphic Designer
Author :
Publisher : John Wiley & Sons
Total Pages : 371
Release :
ISBN-10 : 9780470148686
ISBN-13 : 0470148683
Rating : 4/5 (86 Downloads)

Synopsis Becoming a Graphic Designer by : Steven Heller

A revision of the bestselling visual guide to becoming a graphic designer Becoming a Graphic Designer provides a comprehensive survey of the graphic design market, including complete coverage of print and electronic media and the evolving digital design disciplines that offer today's most sought-after jobs. Featuring 65 interviews with today's leading designers, this visual guide has more than 600 illustrations and covers everything from education and training, design specialties, and work settings to preparing an effective portfolio and finding a job. The book offers profiles of major industries and key design disciplines, including all-new coverage of careers in exhibition design and illustration. Steven Heller (New York, NY) is Art Director of the New York Times Book Review and cochair of the MFA/Design program at the School of Visual Arts. He is the author of over 80 books on design and popular culture. Teresa Fernandes (Greenwich, CT) is a publications designer and art director.

Becoming a Graphic and Digital Designer

Becoming a Graphic and Digital Designer
Author :
Publisher : John Wiley & Sons
Total Pages : 339
Release :
ISBN-10 : 9781118771983
ISBN-13 : 1118771982
Rating : 4/5 (83 Downloads)

Synopsis Becoming a Graphic and Digital Designer by : Steven Heller

Begin your graphic design career now, with the guidance of industry experts Becoming a Graphic and Digital Designer is a single source guide to the myriad of options available to those pursuing a graphic design career. With an emphasis on portfolio requirements and job opportunities, this guide helps both students and individuals interested in entering the design field prepare for successful careers. Coverage includes design inspiration, design genres, and design education, with discussion of the specific career options available in print, interactive, and motion design. Interviews with leading designers like Michael Bierut, Stefan Sagmeister, and Mirko Ilic give readers an insider's perspective on career trajectory and a glimpse into everyday operations and inspirations at a variety of companies and firms. Design has become a multi-platform activity that involves aesthetic, creative, and technical expertise. Becoming a Graphic and Digital Designer shows readers that the field once known as "graphic design" is now richer and more inviting than ever before. Learn how to think like a designer and approach projects systematically Discover the varied career options available within graphic design Gain insight from some of the leading designers in their fields Compile a portfolio optimized to your speciality of choice Graphic designers' work appears in magazines, advertisements, video games, movies, exhibits, computer programs, packaging, corporate materials, and more. Aspiring designers are sure to find their place in the industry, regardless of specific interests. Becoming a Graphic and Digital Designer provides a roadmap and compass for the journey, which begins today.

How to be a Graphic Designer, Without Losing Your Soul

How to be a Graphic Designer, Without Losing Your Soul
Author :
Publisher :
Total Pages : 0
Release :
ISBN-10 : 1856697096
ISBN-13 : 9781856697095
Rating : 4/5 (96 Downloads)

Synopsis How to be a Graphic Designer, Without Losing Your Soul by : Adrian Shaughnessy

Graphic designers constantly complain that there is no career manual to guide them through the profession. Design consultant and writer Adrian Shaughnessy draws on a wealth of experience to provide just such a handbook. Aimed at the independent-minded, it addresses the concerns of young designers who want to earn a living by doing expressive and meaningful work and avoid becoming a hired drone working on soulless projects. It offers straight-talking advice on how to establish your design career and suggestions - that you wont have been taught at college - for running a successful business. This revised, extended edition includes all-new chapters covering professional skills, the creative process, and global trends, including green issues, ethics and the rise of digital culture. The book contains all-new imagery, and the previous interviews have been replaced with new ones, each focusing on a specific issue of importance to graphic designers.

Teaching Graphic Design

Teaching Graphic Design
Author :
Publisher : Simon and Schuster
Total Pages : 564
Release :
ISBN-10 : 9781621536154
ISBN-13 : 1621536157
Rating : 4/5 (54 Downloads)

Synopsis Teaching Graphic Design by : Steven Heller

More Than Sixty Course Syllabi That Bring the New Complexity of Graphic Design to Light All graphic designers teach, yet not all graphic designers are teachers. Teaching is a special skill requiring talent, instinct, passion, and organization. But while talent, instinct, and passion are inherent, organization must be acquired and can usually be found in a syllabus. Teaching Graphic Design, Second Edition, contains syllabi that are for all practicing designers and design educators who want to enhance their teaching skills and learn how experienced instructors and professors teach varied tools and impart the knowledge needed to be a designer in the current environment. This second edition is newly revised to include more than thirty new syllabi by a wide range of professional teachers and teaching professionals who address the most current concerns of the graphic design industry, including product, strategic, entrepreneurial, and data design as well as the classic image, type, and layout disciplines. Some of the new syllabi included are: Expressive Typography Designer as Image Maker Emerging Media Production Branding Corporate Design Graphic Design and Visual Culture Impact! Design for Social Change And many more Beginning with first through fourth year of undergraduate courses and ending with a sampling of graduate school course options, Teaching Graphic Design, Second Edition, is the most comprehensive collection of courses for graphic designers of all levels.

Becoming a Successful Graphic Designer

Becoming a Successful Graphic Designer
Author :
Publisher : Bloomsbury Publishing
Total Pages : 194
Release :
ISBN-10 : 9781474255417
ISBN-13 : 1474255418
Rating : 4/5 (17 Downloads)

Synopsis Becoming a Successful Graphic Designer by : Neil Leonard

As students prepare to enter the world of work, there are many decisions that they need to make about what type of career they want: Freelancing? Working in a design agency? Setting up their own business? They also need the practical advice about how to work with clients, how to organize themselves, billing, etc. Through interviews with people at all levels of design, the author provides down to earth and straight forward information that is relevant to today's students looking to start a career in design.

Grid Systems in Graphic Design

Grid Systems in Graphic Design
Author :
Publisher : Verlag Niggli AG
Total Pages : 184
Release :
ISBN-10 : STANFORD:36105001718456
ISBN-13 :
Rating : 4/5 (56 Downloads)

Synopsis Grid Systems in Graphic Design by : Josef Müller-Brockmann

From a professional for professionals, here is the definitive word on using grid systems in graphic design since 1981.

I Used to Be a Design Student

I Used to Be a Design Student
Author :
Publisher : Laurence King Publishing
Total Pages : 256
Release :
ISBN-10 : 9781780675251
ISBN-13 : 1780675259
Rating : 4/5 (51 Downloads)

Synopsis I Used to Be a Design Student by : Billy Kiosoglou

This book offers a rare chance to read what graphic designers feel about their education and profession. Fifty influential designers give the low-down about their student days and their professional lives. A piece of their college work is shown alongside an example of current work. Each designer also offers a key piece of advice and a warning, making this a must-read for anyone embarking on a career in design. The book looks at the process a designer goes through in finding their 'voice'. Topics addressed include how ideas are researched and developed; design and other cultural influences, then and now; positive and negative aspects of working as a designer; motivations for becoming a designer; and whether it's really possible to teach design. Contributors include Stefan Sagmeister, James Goggin, Karlssonwilker, Studio Dumbar, Cornel Windlin, Daniel Eatock, Spin, Hyperkit and Christian Küsters.

Guide to Graphic Design

Guide to Graphic Design
Author :
Publisher : Pearson
Total Pages : 0
Release :
ISBN-10 : 0132300702
ISBN-13 : 9780132300704
Rating : 4/5 (02 Downloads)

Synopsis Guide to Graphic Design by : Scott W. Santoro

Learn to Conceptualize, Create, and Communicate in Graphic Design. An exciting first edition, Guide to Graphic Design helps readers learn the mechanisms used to convey information, integrate ideas into full concepts, but most importantly, to think like a graphic designer. Scott W. Santoro focuses on the principle that design is a layered and evolving profession. The text highlights step-by-step design processes and illustrates how to build good work habits. Creations from top design firms and design school programs are presented in each chapter engaging readers through the book. Designers have contributed short essays on their work style, their studio habits, and their inspirations. Each designer, showing a passion for design and communication, offers a new perspective and approach to possible working methods. MyArtsLab is an integral part of the Santoro program. Key learning applications include, Closer Look tours, 12 Designer Profile videos and Writing About Art. This text is available in a variety of formats - digital and print. Pearson offers its titles on the devices students love through Pearson's MyLab products, CourseSmart, Amazon, and more. To learn more about our programs, pricing options and customization, click the Choices tab. A better teaching and learning experience This program will provide a better teaching and learning experience-for you and your students. Here's how: Personalize Learning - MyArtsLab is an online homework, tutorial, and assessment program. It helps students prepare for class and instructor gauge individual and class performance. Improve Critical Thinking - Exercises throughout the text help readers to make decisions and understanding the connection between an idea and its execution. Engage Students - Each chapter presents quick, in-class exercises and longer, more involved projects. Support Instructors - Instructor recourses are available in one convenient location. Figures, videos and teacher support materials create a dynamic, engaging course.

Graphic Design School

Graphic Design School
Author :
Publisher : John Wiley & Sons
Total Pages : 689
Release :
ISBN-10 : 9781118840818
ISBN-13 : 111884081X
Rating : 4/5 (18 Downloads)

Synopsis Graphic Design School by : David Dabner

Graphic Design School allows students to develop core competencies while understanding how these fundamentals translate into new and evolving media. With examples from magazines, websites, books, and mobile devices, the Fifth Edition provides an overview of the visual communications profession, with a new focus on the intersection of design specialties. A brand-new section on web and interactivity covers topics such as web tools, coding requirements, information architecture, web design and layout, mobile device composition, app design, CMS, designing for social media, and SEO.

Field Guide: How to be a Graphic Designer

Field Guide: How to be a Graphic Designer
Author :
Publisher : Rockport Publishers
Total Pages : 193
Release :
ISBN-10 : 9781616736583
ISBN-13 : 1616736585
Rating : 4/5 (83 Downloads)

Synopsis Field Guide: How to be a Graphic Designer by : Ana Labudovic

This is the first and most complete handbook for the aspiring graphic designer. Fully illustrated with both contemporary and historical references, this book provides up and coming designers with all the practical insight they need to make it in the world of graphic design. From how to be more creative and how to stay on top creatively to the ins and outs of running a design business to the challenges of working in-house, this book will help anyone interested in graphic design decide on the right path for their career and give them the tools to make it into the career they want. The book provides inspiration from the top designers in the world on how they do what they do so well and also provides a complete reference of all the top design schools worldwide.