BattleTech Legends: Pandora's Gambit

BattleTech Legends: Pandora's Gambit
Author :
Publisher : Catalyst Game Labs
Total Pages : 362
Release :
ISBN-10 :
ISBN-13 :
Rating : 4/5 ( Downloads)

Synopsis BattleTech Legends: Pandora's Gambit by : Blaine Lee Pardoe

THREE SIDES TO EVERY WAR… In 3069, the extremist Word of Blake group attacked the capital of the Free Worlds League and declared its leader, Captain-General Thomas Marik, to be a fraud. House Marik fell into disgrace, and after eight centuries, the Free Worlds League shattered. Three captains-general now vie to reunite the realm: • Anson Marik of the Marik-Stewart Commonwealth prides himself on possessing Marik blood, and seeks to rule on its strength. • Lester Cameron-Jones of the Regulan Fiefs knows the Marik bloodline is defunct; only a new royal house can resurrect the League. • Jessica Marik of the Oriente Protectorate is on a mission to redeem her father's name: the false Thomas Marik, and the very man who helped destroy the League. The world of Marik becomes a battleground as the three contenders prove they will go to any lengths to further their causes. But only Jessica Marik appears to remember that the Free Worlds League was forged not through military might alone, but also through alliances of trust. They will all find the price for their ambitions is higher than they could ever have imagined. Who will be willing to pay to achieve their dream?

Pandora's Gambit

Pandora's Gambit
Author :
Publisher : Roc
Total Pages : 292
Release :
ISBN-10 : 0451461657
ISBN-13 : 9780451461650
Rating : 4/5 (57 Downloads)

Synopsis Pandora's Gambit by : Randall N. Bills

More information to be announced soon on this forthcoming title from Penguin USA.

Mechwarrior: Dark Age #27

Mechwarrior: Dark Age #27
Author :
Publisher : Penguin
Total Pages : 234
Release :
ISBN-10 : 9781440633386
ISBN-13 : 144063338X
Rating : 4/5 (86 Downloads)

Synopsis Mechwarrior: Dark Age #27 by : Randall N. Bills

On 25 October 3069, the extremist Word of Blake attacked the capital world of the Free Worlds League and declared the League’s leader, Captain-General Thomas Marik, a fraud. House Marik fell into disgrace and, after eight centuries of existence, the Free Worlds League shattered. Three captains-general now vie to reunite the realm:Anson Marik of the Marik-Stewart Commonwealth prides himself on possessing Marik blood and seeks to rule on its strength. Lester Cameron-Jones of the Regulan Fiefs knows the Marik bloodline is defunct; only a new royal house can resurrect the League. Jessica Marik of the Oriente Protectorate is on a mission to redeem her father’s name: the false Thomas Marik, the man who helped destroy the League. They will all find the price for their ambitions is higher than they could ever have imagined. Who will be willing to pay?

BattleTech Legends: To Ride the Chimera

BattleTech Legends: To Ride the Chimera
Author :
Publisher : Catalyst Game Labs
Total Pages : 531
Release :
ISBN-10 :
ISBN-13 :
Rating : 4/5 ( Downloads)

Synopsis BattleTech Legends: To Ride the Chimera by : Kevin Killiany

TO REFORGE A SHATTERED LEAGUE… A MechWarrior without peer, Thaddeus Marik has become the figurehead for a new community of worlds attempting to resurrect the Free Worlds League after the collapse of the Republic of the Sphere. After defeating a Lyran invasion on the planet of Savannah and negotiating a successful alliance with the Clan Protectorate Coalition, Marik must now ally himself with Jessica Halas-Hughes Marik if the new league is to have a chance. Having Marik and his forces at her side gives Jessica much-needed credibility and greater influence on Oriente. But old hatreds die hard, erupting in a war against enemies who will stop at nothing to destroy the founding of a new league...

BattleTech: Embers of War

BattleTech: Embers of War
Author :
Publisher : Catalyst Game Labs
Total Pages : 352
Release :
ISBN-10 : 9781942487234
ISBN-13 : 1942487231
Rating : 4/5 (34 Downloads)

Synopsis BattleTech: Embers of War by : Jason Schmetzer

ONE WAR ENDS...AND ANOTHER BEGINS... For Ezra Payne and the Stealthy Tiger mercenaries, professionalism is everything. Hired to assist in the bitter, bloody fighting on the planet Hall, they quickly earn a decisive victory for their employer. They settle afterward in for a needed period of rebuilding, and a few months’ peace before moving on to the next contract. But their respite does not last. More mercenaries, hired by the Allied Mercenary Command itself, land on Hall. They believe the Tigers’ employer to be league with the Word of Blake, a shadowy interstellar organization that worships technology, and which has been building its own empire among the worlds around Terra. The Tigers want nothing of this battle, but war rages across the Inner Sphere. The hard-fought cease-fire cannot last, even on Hall, and when every faction is embittered and fueled by fervor, peace has no chance at all. As a new conflict erupts, will the Stealthy Tigers’ BattleMechs be enough to save them? Or will the looming threat of renewed war engulf them in its fiery embrace?

BattleTech Legends: Mercenary's Star

BattleTech Legends: Mercenary's Star
Author :
Publisher : Catalyst Game Labs
Total Pages : 596
Release :
ISBN-10 :
ISBN-13 :
Rating : 4/5 ( Downloads)

Synopsis BattleTech Legends: Mercenary's Star by : William H. Keith, Jr.

BACKS AGAINST THE WALL… Galatea. The Mercenary's Star. Even the most down on their luck units can find work here. Leading the newly-formed Gray Death Legion has been challenging for Grayson Death Carlyle, so when a job comes their way, he’s only too happy to take it. The mission: train the local resistance on the planet Verthandi to resist their Draconis Combine masters. But things do not go well almost from the moment the Legion arrives. Trapped on Verthandi and facing a superior force and a fractured populace, the men and women of the Legion find themselves in a situation that makes the campaign on Trellwan look like a walk in the park. And Grayson quickly learns repeating his past successes may not be so easy this time…

BattleTech Legends: Decision at Thunder Rift

BattleTech Legends: Decision at Thunder Rift
Author :
Publisher : Catalyst Game Labs
Total Pages : 474
Release :
ISBN-10 :
ISBN-13 :
Rating : 4/5 ( Downloads)

Synopsis BattleTech Legends: Decision at Thunder Rift by : William H. Keith

THE FUTURE OF WARFARE... Thirty meters tall, 70 tons of quick-striding death and destruction, the armored war machines called BattleMechs are the fighting force of the crumbling star empire locked in the horror of the Succession Wars. Their pilots are MechWarriors, 31st-century knights riding armored machines powerful enough to destroy an entire city. Grayson Death Carlyle had been training to be a MechWarrior since he was 10 years old, but his graduation came sooner than expected. With his friends and family dead and his father's regiment destroyed, young Grayson finds himself stranded on a world turned hostile. And now he must learn the hardest lesson of all: it takes more than a BattleMech to make a MechWarrior... To claim the title, all he has to do is capture one of those giant killing machines by himself... If it doesn't kill him first.

BattleTech Legends: Warrior: Riposte

BattleTech Legends: Warrior: Riposte
Author :
Publisher : Catalyst Game Labs
Total Pages : 540
Release :
ISBN-10 :
ISBN-13 :
Rating : 4/5 ( Downloads)

Synopsis BattleTech Legends: Warrior: Riposte by : Michael A. Stackpole

THE GAUNTLET IS THROWN… Hanse Davion and Melissa Steiner have united two Great Houses of the Inner Sphere in a marriage that upsets the balance of power among the stars. Though some hope this may bring an end to centuries of war, Maximilian Liao of the Capellan Confederation has enlisted the aid of two highly placed Davion traitors to destroy Hanse Davion and the Federated Suns from both within and without. But in the distant star chambers of the Capellan March and Draconis Combine, the warlords of Maximilian Liao are honoring a different and more deadly vow: to wage an unholy war that threatens to rip apart the vulnerable worlds of the Federated Suns. As Davion ’Mech commander Andrew Redburn and his mercenaries streak into battle, an explosive clash of metal and men signals the return of a formidable foe. Interstellar legend Yorinaga Kurita has returned to stake his claim as the most bloodthirsty warrior of all. For both men, it is do-or-die combat that could ensure the triumph of a glorious new alliance—or result in total annihilation…

BattleTech Legends: Ghost War

BattleTech Legends: Ghost War
Author :
Publisher : Catalyst Game Labs
Total Pages : 470
Release :
ISBN-10 :
ISBN-13 :
Rating : 4/5 ( Downloads)

Synopsis BattleTech Legends: Ghost War by : Michael A. Stackpole

IN A TIME OF PEACE… For generations, the Republic of the Sphere has known a Golden Age of peace. Mighty BattleMechs, once kings of the battlefields, now aid the reconstruction of war-torn worlds. But when terrorists destroy the interstellar communications net, each planet is thrust into isolation. Suddenly old hatreds resurface, and a people who have never known war face the prospect of it firsthand… A MYSTERIOUS NEW THREAT ARISES… Sam Donelly is one of the best LumberMech jockeys on the planet, wielding his 'Mech's fifteen-foot chainsaw with the grace and precision of a surgeon. Caught in a skirmish with revolutionaries, he soon finds himself a rebel recruit. But Sam is no mere lumberjack, and if his true identity is discovered, the repercussions could be disastrous not only for Sam, but for the entire Republic…

BattleTech Legends: Warrior: En Garde

BattleTech Legends: Warrior: En Garde
Author :
Publisher : Catalyst Game Labs
Total Pages : 615
Release :
ISBN-10 :
ISBN-13 :
Rating : 4/5 ( Downloads)

Synopsis BattleTech Legends: Warrior: En Garde by : Michael A. Stackpole

’MECHS AT THE READY… Betrayed by his own House and stripped of his rank, exiled Mechwarrior Justin Allard is given one last chance to save his honor—by risking his life in the gladiatorial arenas of Solaris VII. But his newest Game World opponent—more skilled at 'Mech-to-'Mech combat than any other rival—raises the stakes even higher. It's Philip Capet, former mechwarrior in the Davion military—until he was kicked out by none other than Justin Allard before his own unfortunate fall from grace. Both Justin and Philip face fierce battles, but in the Inner Sphere, where nobles have schemed for centuries to win the ultimate power, those who interfere with the Successor Lords are sometimes called heroes. And sometimes called victims…