Ash and Pikachu: Pokemon Heroes

Ash and Pikachu: Pokemon Heroes
Author :
Publisher : ABDO
Total Pages : 27
Release :
ISBN-10 : 9781098222413
ISBN-13 : 1098222415
Rating : 4/5 (13 Downloads)

Synopsis Ash and Pikachu: Pokemon Heroes by : Kenny Abdo

This title focuses on video game heroes Ash and Pikachu! It breaks down the origin of their characters, explores the Pokémon franchise, and their legacy. This hi-lo title is complete with thrilling and colorful photographs, simple text, glossary, and an index. Aligned to Common Core Standards and correlated to state standards. Fly! is an imprint of Abdo Zoom, a division of ABDO.

Video Game Heroes (Set of 6)

Video Game Heroes (Set of 6)
Author :
Publisher : Abdo Zoom-Fly
Total Pages : 144
Release :
ISBN-10 : 1644944162
ISBN-13 : 9781644944165
Rating : 4/5 (62 Downloads)

Synopsis Video Game Heroes (Set of 6) by : Kenny Abdo

Press start and jump into action with today's most popular video game heroes like Super Mario, Sonic the Hedgehog, and Lara Croft! Thrilling spreads and exciting, simple text will delight young readers while they learn! Aligned to Common Core standards & correlated to state standards.

The World of Pokémon

The World of Pokémon
Author :
Publisher : Lerner Publications
Total Pages : 36
Release :
ISBN-10 : 9781512483109
ISBN-13 : 1512483109
Rating : 4/5 (09 Downloads)

Synopsis The World of Pokémon by : Buffy Silverman

The biggest video games reach far beyond the screens upon which they're played. Find out about the history, pop culture influence, and future of one of the world's most popular gaming franchises: Pokmon.

Pojo's Unofficial Big Book of Pokemon

Pojo's Unofficial Big Book of Pokemon
Author :
Publisher : Triumph Books
Total Pages : 727
Release :
ISBN-10 : 9781633197046
ISBN-13 : 1633197042
Rating : 4/5 (46 Downloads)

Synopsis Pojo's Unofficial Big Book of Pokemon by : Triumph Books

Brought to you by the writers and editors that created Pojo's Unofficial Ultimate Pokemon, Pojo's Unofficial Big Book of Pokemon features more of everything— more characters, more tv shows, more movie reviews, more video game history, and more tips for building the very best Pokemon team! Up to date for the 2016 holiday season, this collector's edition is packed with collector's information, toy history, puzzles pages, and more! It is the ultimate guide, touching on everything Pokemon enthusiasts could ever ask for.

The Biggest Names of Video Games

The Biggest Names of Video Games
Author :
Publisher : Lerner Publications ™
Total Pages : 36
Release :
ISBN-10 : 9781512452068
ISBN-13 : 1512452068
Rating : 4/5 (68 Downloads)

Synopsis The Biggest Names of Video Games by : Arie Kaplan

Collecting bugs, drawing cartoons, writing plays, studying robotics—these are just some of the hobbies that inspired the creation of video games such as Pokémon and The Legend of Zelda. Who are these men and women who helped launch the gaming industry from private computer labs to widely available popular entertainment? Read this book to find out who and what inspired your favorite video games!

Black Widow

Black Widow
Author :
Publisher : Open Road Media
Total Pages : 182
Release :
ISBN-10 : 9781504093026
ISBN-13 : 150409302X
Rating : 4/5 (26 Downloads)

Synopsis Black Widow by : Lindsay Smith

Super-heroic spies must unravel a conspiracy—and save the world—in this original Marvel adventure. Before Natasha Romanoff was an Avenger, she was a Russian spy and assassin, genetically altered by Soviet Union–era scientists to become a super soldier. But someone has stolen a sample of her blood—and the blood of James “Bucky” Barnes, the operative known as the Winter Soldier, another human weapon developed in a Russian laboratory. Whoever took their blood possesses the key to recreating the formula flowing through Natasha and Bucky’s veins—the formula that enhanced their physiology to superhuman levels. Now, the Black Widow and the Winter Soldier must work together to track down their mysterious enemy—even as their history as lab rats and conditioned agents brutally trained in Russia’s notorious Red Room continues to haunt them . . . Black Widow: Bad Blood is a collaborative novel by Lindsay Smith, Margaret Dunlap, Mikki Kendall, L.L. McKinney, and Taylor Stevens.

How Do Video Games Work?

How Do Video Games Work?
Author :
Publisher : Lerner Publications
Total Pages : 36
Release :
ISBN-10 : 9781467780797
ISBN-13 : 1467780790
Rating : 4/5 (97 Downloads)

Synopsis How Do Video Games Work? by : L. E. Carmichael

"Young readers will love this exciting, in-depth yet accessible look at how video games work and how they are made."--

Pokemon Super Special Chapter Book #4: Johto/Kanto

Pokemon Super Special Chapter Book #4: Johto/Kanto
Author :
Publisher : Pokémon
Total Pages : 192
Release :
ISBN-10 : 1338746561
ISBN-13 : 9781338746563
Rating : 4/5 (61 Downloads)

Synopsis Pokemon Super Special Chapter Book #4: Johto/Kanto by : Tracey West

A special edition flipbook featuring two of Ash and Pikachu's adventures, in Johto and Kanto--plus a double-sided locker poster! This special edition is two books in one! Join Ash, Pikachu, and friends on truly classic action-packed adventures in both the Johto and Kanto regions. The beloved Trainer and his team take on foes new and old with some amazing Pokémon by their sides.

Ash Ketchum, Pokémon Detective (Pokémon Classic Chapter Book #10)

Ash Ketchum, Pokémon Detective (Pokémon Classic Chapter Book #10)
Author :
Publisher : Scholastic Inc.
Total Pages : 81
Release :
ISBN-10 : 9781338800845
ISBN-13 : 1338800841
Rating : 4/5 (45 Downloads)

Synopsis Ash Ketchum, Pokémon Detective (Pokémon Classic Chapter Book #10) by : Tracey West

Catch this action-packed adventure about Ash, Pikachu, and their friends! This chapter book features classic characters featured on Netflix and in Pokemon Go. Is a Pokemon lost, missing, or acting strange? Ash Ketchum, Pokemon P.I., is on the case. With the help of his friends and trusty sidekick, Pikachu, Ash must solve mysteries involving spooky Pokemon like Hoothoot, Spinarak, and Stantler. This chapter book is based on a thrilling storyline from the top-rated animated series now on Netflix. Black-and-white illustrations throughout.

Pikachu's Global Adventure

Pikachu's Global Adventure
Author :
Publisher : Duke University Press
Total Pages : 307
Release :
ISBN-10 : 9780822385813
ISBN-13 : 0822385813
Rating : 4/5 (13 Downloads)

Synopsis Pikachu's Global Adventure by : Joseph Tobin

Initially developed in Japan by Nintendo as a computer game, Pokémon swept the globe in the late 1990s. Based on a narrative in which a group of children capture, train, and do battle with over a hundred imaginary creatures, Pokémon quickly diversified into an array of popular products including comic books, a TV show, movies, trading cards, stickers, toys, and clothing. Pokémon eventually became the top grossing children's product of all time. Yet the phenomenon fizzled as quickly as it had ignited. By 2002, the Pokémon craze was mostly over. Pikachu’s Global Adventure describes the spectacular, complex, and unpredictable rise and fall of Pokémon in countries around the world. In analyzing the popularity of Pokémon, this innovative volume addresses core debates about the globalization of popular culture and about children’s consumption of mass-produced culture. Topics explored include the origins of Pokémon in Japan’s valorization of cuteness and traditions of insect collecting and anime; the efforts of Japanese producers and American marketers to localize it for foreign markets by muting its sex, violence, moral ambiguity, and general feeling of Japaneseness; debates about children’s vulnerability versus agency as consumers; and the contentious question of Pokémon’s educational value and place in school. The contributors include teachers as well as scholars from the fields of anthropology, media studies, sociology, and education. Tracking the reception of Pokémon in Japan, the United States, Great Britain, France, and Israel, they emphasize its significance as the first Japanese cultural product to enjoy substantial worldwide success and challenge western dominance in the global production and circulation of cultural goods. Contributors. Anne Allison, Linda-Renée Bloch, Helen Bromley, Gilles Brougere, David Buckingham, Koichi Iwabuchi, Hirofumi Katsuno, Dafna Lemish, Jeffrey Maret, Julian Sefton-Green, Joseph Tobin, Samuel Tobin, Rebekah Willet, Christine Yano