Advertising Concept Book 3e Think Now Design Later Third
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Author |
: Pete Barry |
Publisher |
: |
Total Pages |
: 296 |
Release |
: 2012 |
ISBN-10 |
: 0500516235 |
ISBN-13 |
: 9780500516232 |
Rating |
: 4/5 (35 Downloads) |
Synopsis The Advertising Concept Book by : Pete Barry
Now thoroughly revised and updated, this systematically presented coursebook tells you everything you need to know about advertising, from how to write copy and choose a typeface, to how agencies work and the different strategies used for print, TV or cinema and other media, including interactive. Exercises throughout help the reader judge their own work and that of others. By getting to the heart of the creative process in a way that other guides dont, the book can help anyone produce better advertising. This new edition features a thoroughly revised and updated chapter on interactive advertising, with new exercises and some thirty new illustrations. 'Invaluable' Creative Review 'Enormously encouraging, practical and entertaining. If this book could stand in front of a class (of creative students) and talk, I'd be out of a job.' Tony Cullingham, Course Director, The Watford Creative Advertising Course, West Herts College
Author |
: Pete S. Barry |
Publisher |
: |
Total Pages |
: 0 |
Release |
: 2012 |
ISBN-10 |
: 0500290318 |
ISBN-13 |
: 9780500290316 |
Rating |
: 4/5 (18 Downloads) |
Synopsis The Advertising Concept Book by : Pete S. Barry
"Why not be the mastermind behind the next memorable ad? The Advertising Concept Book is your guide to great thinking."--Dynamic Graphics + Create
Author |
: Pete Barry |
Publisher |
: |
Total Pages |
: 0 |
Release |
: 2008 |
ISBN-10 |
: 0500514054 |
ISBN-13 |
: 9780500514054 |
Rating |
: 4/5 (54 Downloads) |
Synopsis The Advertising Concept Book by : Pete Barry
Now thoroughly revised and updated, this systematically presented course book tells you everything you need to know about advertising, from how to write copy and choose a typeface, to how agencies work and the different strategies used for print, TV or cinema and other media, including interactive. Exercises throughout help the reader judge their own work and that of others. By getting to the heart of the creative process in a way that other guides don't, The Advertising Concept Book can help anyone produce better advertising.
Author |
: Pete Barry |
Publisher |
: Thames & Hudson |
Total Pages |
: 320 |
Release |
: 2016-08-10 |
ISBN-10 |
: 9780500773611 |
ISBN-13 |
: 0500773610 |
Rating |
: 4/5 (11 Downloads) |
Synopsis Advertising Concept Book 3E: Think Now, Design Later (Third) by : Pete Barry
The classic guide to creative ideas, strategies, and campaigns in advertising, now in a revised and updated third edition In creative advertising, no amount of glossy presentation will improve a bad idea. That’s why this book is dedicated to the first and most important lesson: concept. Structured to provide both a complete course on advertising and a quick reference on specific industry topics, it covers every aspect of the business, from how to write copy and learn the creative process to how agencies work and the different strategies used for all types of media. This edition has been updated to include expanded chapters on interactive advertising and integrative advertising, a new chapter on branded social media, and fifty specially drawn new roughs of key campaigns. Pete Barry outlines simple but fundamental rules about how to “push” an ad to turn it into something exceptional, while exercises throughout help readers assess their own work and that of others. Fifty years’ worth of international, award-winning ad campaigns—in the form of over 450 “roughs” specially produced by the author, fifty of which are new to this edition—also reinforce the book’s core lesson: that a great idea will last forever.
Author |
: Luke Sullivan |
Publisher |
: John Wiley & Sons |
Total Pages |
: 400 |
Release |
: 2016-01-19 |
ISBN-10 |
: 9781119164036 |
ISBN-13 |
: 1119164036 |
Rating |
: 4/5 (36 Downloads) |
Synopsis Hey, Whipple, Squeeze This by : Luke Sullivan
The classic guide to creating great advertising now covers all media: Digital, Social, and Traditional Hey Whipple, Squeeze This has helped generations of young creatives make their mark in the field. From starting out and getting work, to building successful campaigns, you gain a real-world perspective on what it means to be great in a fast-moving, sometimes harsh industry. You'll learn how to tell brand stories and create brand experiences online and in traditional media outlets, and you'll learn more about the value of authenticity, simplicity, storytelling, and conflict. Advertising is in the midst of a massive upheaval, and while creativity is still king, it's not nearly enough. This book is an essential resource for advertising professionals who need up-to-date digital skills to reach the modern consumer. Turn great ideas into successful campaigns Work effectively in all media channels Avoid the kill shots that will sink any campaign Protect your work Succeed without selling out Today's consumer has seen it all, and they're less likely than ever to even notice your masterpiece of art and copy, let alone internalize it. Your job is to craft a piece that rises out of the noise to make an impact. Hey Whipple, Squeeze This provides the knowledge to create impressive, compelling work.
Author |
: George Felton |
Publisher |
: |
Total Pages |
: 0 |
Release |
: 1994 |
ISBN-10 |
: 0131896555 |
ISBN-13 |
: 9780131896550 |
Rating |
: 4/5 (55 Downloads) |
Synopsis Advertising by : George Felton
This text covers the process of conceptualizing creating advertisements that gain attention and produce results. It focuses on understanding both the market-oriented issues that underlie the development of an effective, creative strategy (What to say), and the technical issues of headlines, visuals and copy (How to say it). Samples of classic and recent professioanl advertisements are included.
Author |
: Tom Altstiel |
Publisher |
: SAGE Publications |
Total Pages |
: 751 |
Release |
: 2015-12-10 |
ISBN-10 |
: 9781506315409 |
ISBN-13 |
: 1506315402 |
Rating |
: 4/5 (09 Downloads) |
Synopsis Advertising Creative by : Tom Altstiel
Advertising Creative is the first “postdigital” creative strategy and copywriting textbook in which digital technology is woven throughout every chapter. The book gets right to the point of advertising by stressing key principles and practical information students and working professionals can use to communicate effectively in this postdigital age. Drawing on personal experience as award-winning experts in creative advertising, Tom Altstiel and Jean Grow offer real-world insights on cutting-edge topics, including global, social media, business-to-business, in-house, and small agency advertising. In this Fourth Edition, Altstiel and Grow take a deeper dive into the exploration of digital technology and its implications for the industry, as they expose the pervasive changes experienced across the global advertising landscape. Their most important revelation of all is the identification of the three qualities that will define the future leaders of this industry: Be a risk taker. Understand technology. Live for ideas.
Author |
: Thomas Kemeny |
Publisher |
: Simon and Schuster |
Total Pages |
: 219 |
Release |
: 2019-11-26 |
ISBN-10 |
: 9781576879603 |
ISBN-13 |
: 1576879607 |
Rating |
: 4/5 (03 Downloads) |
Synopsis Junior by : Thomas Kemeny
There are a lot of great advertising books, but none that get down in the dirt with you quite like this one. Thomas Kemeny made a career at some of the best ad agencies in America. In this book he shows how he got in, how he's stayed in, and how you can do it too. He breaks apart how to write fun, smart, and effective copy-everything from headlines to scripts to experiential activations-giving readers a lesson on a language we all thought we already knew. This book is not a retrospective from some ad legend. It's a book that should be instantly useful for people starting out. A guide for the first few years at a place you'd actually want to work. Traditionally, advertising books have been written by people with established careers, big offices and letters like VP in their titles. They have stories from the old days when people could start in the mailroom. They are talented. That's been done. Who wants another book filled with seasoned wisdom? This is a book written by somebody still getting his bearings. Someone who has made an extraordinary number of errors in a still short career. Someone who has managed to hang onto his job despite these shortcomings.
Author |
: Jesse Schell |
Publisher |
: CRC Press |
Total Pages |
: 604 |
Release |
: 2014-11-06 |
ISBN-10 |
: 9781466598645 |
ISBN-13 |
: 1466598646 |
Rating |
: 4/5 (45 Downloads) |
Synopsis The Art of Game Design by : Jesse Schell
Good game design happens when you view your game from as many perspectives as possible. Written by one of the world's top game designers, The Art of Game Design presents 100+ sets of questions, or different lenses, for viewing a game’s design, encompassing diverse fields such as psychology, architecture, music, visual design, film, software engineering, theme park design, mathematics, puzzle design, and anthropology. This Second Edition of a Game Developer Front Line Award winner: Describes the deepest and most fundamental principles of game design Demonstrates how tactics used in board, card, and athletic games also work in top-quality video games Contains valuable insight from Jesse Schell, the former chair of the International Game Developers Association and award-winning designer of Disney online games The Art of Game Design, Second Edition gives readers useful perspectives on how to make better game designs faster. It provides practical instruction on creating world-class games that will be played again and again.
Author |
: Steve Krug |
Publisher |
: Pearson Education |
Total Pages |
: 325 |
Release |
: 2009-08-05 |
ISBN-10 |
: 9780321648785 |
ISBN-13 |
: 0321648781 |
Rating |
: 4/5 (85 Downloads) |
Synopsis Don't Make Me Think by : Steve Krug
Five years and more than 100,000 copies after it was first published, it's hard to imagine anyone working in Web design who hasn't read Steve Krug's "instant classic" on Web usability, but people are still discovering it every day. In this second edition, Steve adds three new chapters in the same style as the original: wry and entertaining, yet loaded with insights and practical advice for novice and veteran alike. Don't be surprised if it completely changes the way you think about Web design. Three New Chapters! Usability as common courtesy -- Why people really leave Web sites Web Accessibility, CSS, and you -- Making sites usable and accessible Help! My boss wants me to ______. -- Surviving executive design whims "I thought usability was the enemy of design until I read the first edition of this book. Don't Make Me Think! showed me how to put myself in the position of the person who uses my site. After reading it over a couple of hours and putting its ideas to work for the past five years, I can say it has done more to improve my abilities as a Web designer than any other book. In this second edition, Steve Krug adds essential ammunition for those whose bosses, clients, stakeholders, and marketing managers insist on doing the wrong thing. If you design, write, program, own, or manage Web sites, you must read this book." -- Jeffrey Zeldman, author of Designing with Web Standards