Advances in Web Based Learning - ICWL 2009
Author | : Marc Spaniol |
Publisher | : Springer |
Total Pages | : 491 |
Release | : 2009-08-19 |
ISBN-10 | : 9783642034268 |
ISBN-13 | : 3642034268 |
Rating | : 4/5 (68 Downloads) |
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Author | : Marc Spaniol |
Publisher | : Springer |
Total Pages | : 491 |
Release | : 2009-08-19 |
ISBN-10 | : 9783642034268 |
ISBN-13 | : 3642034268 |
Rating | : 4/5 (68 Downloads) |
Author | : Xiangfeng Luo |
Publisher | : Springer |
Total Pages | : 424 |
Release | : 2010-11-27 |
ISBN-10 | : 9783642174070 |
ISBN-13 | : 3642174078 |
Rating | : 4/5 (70 Downloads) |
This book constitutes the refereed proceedings of the 9th International Conference on Web-Based Learning, ICWL 2010, held in Shanghai, China, in December 2010. The 36 revised full papers and 8 short papers presented were carefully reviewed and selected from 192 submissions. They deal with topics such as e-learning platforms and tools, technology enhanced learning, web-based learning for oriental languages, mobile/situated e-learning, learning resource deployment, organization and management, design, model and framework of e-learning systems, e-learning metadata and standards, collaborative learning and game-based learning, as well as practice and experience sharing and pedagogical Issues.
Author | : Howard Leung |
Publisher | : Springer |
Total Pages | : 347 |
Release | : 2012-02-10 |
ISBN-10 | : 9783642258138 |
ISBN-13 | : 3642258131 |
Rating | : 4/5 (38 Downloads) |
This book constitutes the refereed proceedings of the 10th International Conference on Web-Based Learning, ICWL 2011, held in Hong Kong, China, in December 2011. The 27 revised full papers presented together with 9 short papers were carefully reviewed and selected from about 100 submissions. The papers report on research results or novel applications in web-based learning and address issues such as technology enhanced learning, personalized and adaptive learning, computer support for intelligent tutoring, intelligent tools for visual learning, Web-based learning for oriental languages learning, game-based learning, personal learning environments, computer supported collaborative learning, Web 2.0 and social learning environments, intelligent learner and group modeling, human factors and affective computing for learning, e-learning platforms and tools, design, model and framework of e-learning systems, deployment, organization and management of learning objects, e-learning metadata and standards, semantic Web and ontologies for e-learning, mobile, situated and blended learning, pedagogical issues, as well as practice and experience sharing.
Author | : Dickson K.W. Chiu |
Publisher | : Springer |
Total Pages | : 308 |
Release | : 2016-10-19 |
ISBN-10 | : 9783319474403 |
ISBN-13 | : 3319474405 |
Rating | : 4/5 (03 Downloads) |
This book constitutes the refereed proceedings of the 15th International Conference on Web-Based Learning, ICWL 2016, held in Rome, Italy, in October 2016. The 19 revised full papers presented together with 10 short papers and 4 poster papers were carefully reviewed and selected from 110 submissions. The papers are organized in topical sections on design for learning; education and teaching; massive open online courses; mobile learning; modeling for learning; serious games; social-collaborative learning; and support for learning.
Author | : Elvira Popescu |
Publisher | : Springer |
Total Pages | : 370 |
Release | : 2012-08-23 |
ISBN-10 | : 9783642336423 |
ISBN-13 | : 3642336426 |
Rating | : 4/5 (23 Downloads) |
This book constitutes the refereed proceedings of the 11th International Conference on Web-Based Learning, ICWL 2012, held in Sinaia, Romania, in September, 2012. The 28 revised full papers presented together with 10 short papers were carefully reviewed and selected from about 105 submissions. The papers are organized in topical sections on Computer Supported Collaborative Learning, Web 2.0 and Social Learning Environments; Personal Learning Environments; Learning Objects’ Management and Ontologies; Game-Based Learning; Personalized and Adaptive Learning; Feedback, Assessment and Learning Analytics; Design, Model and Implementation of E-Learning Platforms and Tools; Pedagogical Issues, Practice and Experience Sharing.
Author | : Elvira Popescu |
Publisher | : Springer |
Total Pages | : 256 |
Release | : 2014-07-31 |
ISBN-10 | : 9783319096353 |
ISBN-13 | : 3319096354 |
Rating | : 4/5 (53 Downloads) |
This book constitutes the refereed proceedings of the 13th International Conference on Web-Based Learning, ICWL 2014, held in Tallinn, Estonia, in August 2014. The 18 revised full papers presented together with 9 short papers were carefully reviewed and selected from about 78 submissions. The papers are organized in topical sections on computer supported collaborative learning, Web 2.0 and social learning environments; personal learning environments; game-based learning; learner modeling and learning analytics; personalized and adaptive learning; design, model and implementation of e-learning platforms and tools; and pedagogical issues, practice and experience sharing.
Author | : Michael A. Herzog |
Publisher | : Springer Nature |
Total Pages | : 365 |
Release | : 2019-11-15 |
ISBN-10 | : 9783030357580 |
ISBN-13 | : 3030357589 |
Rating | : 4/5 (80 Downloads) |
This book constitutes the proceedings of the 18th International Conference on Advances in Web-Based Learning, ICWL 2019, held in Magdeburg, Germany, in September 2019. The 15 full, 15 short, and 7 poster papers presented in this volume were carefully reviewed and selected from 68 submissions. The contributions were organized in topical sections named: Semantic Web for E-Learning, Learning Analytics, Computer Supported Collaborative Learning, Assessment and Pedagogical Issues, E-learning Platforms and Tools, Mobile Learning, and Poster Papers.
Author | : Marc Spaniol |
Publisher | : Springer Science & Business Media |
Total Pages | : 491 |
Release | : 2009-08-06 |
ISBN-10 | : 9783642034251 |
ISBN-13 | : 364203425X |
Rating | : 4/5 (51 Downloads) |
This book constitutes the refereed proceedings of the 8th International Conference on Web-Based Learning, ICWL 2009, held in Aachen, Germany, in August 2009. The 38 revised full papers and 14 short papers are presented together with three invited papers and were carefully reviewed and selected from 106 submissions. They deal with topics such as technology enhanced learning, web-based learning for oriental languages, mobile learning, social software and Web 2.0 for technology enhanced learning, learning resource deployment, organization and management, design, model and framework of E-learning systems, e-learning metadata and standards, educational gaming and multimedia storytelling for learning, as well as practice and experience sharing and pedagogical Issues.
Author | : Haoran Xie |
Publisher | : Springer |
Total Pages | : 232 |
Release | : 2017-09-13 |
ISBN-10 | : 9783319667331 |
ISBN-13 | : 3319667335 |
Rating | : 4/5 (31 Downloads) |
This book constitutes the proceedings of the 16th International Conference on Web-Based Learning, ICWL 2017, held in Cape Town, South Africa, in September 2017. The 13 revised full papers presented together with 9 short papers and 3 poster papers were carefully reviewed and selected from 56 submissions. The papers are organized in topical sections on Inquiry-Based Learning and Gamification; Learning Analytics; Social Media and Web 2.0-based Learning Environments; Assessment and Accessibility in Higher Education; Open Educational Resources and Recommender Systems; and Practice and Experience Sharing.
Author | : Management Association, Information Resources |
Publisher | : IGI Global |
Total Pages | : 2250 |
Release | : 2015-03-31 |
ISBN-10 | : 9781466682016 |
ISBN-13 | : 1466682019 |
Rating | : 4/5 (16 Downloads) |
Serious games provide a unique opportunity to engage students more fully than traditional teaching approaches. Understanding the best way to utilize games and play in an educational setting is imperative for effectual learning in the twenty-first century. Gamification: Concepts, Methodologies, Tools, and Applications investigates the use of games in education, both inside and outside of the classroom, and how this field once thought to be detrimental to student learning can be used to augment more formal models. This four-volume reference work is a premier source for educators, administrators, software designers, and all stakeholders in all levels of education.