W.I.T.C.H.: The Graphic Novel, Part V. The Book of Elements, Vol. 1

W.I.T.C.H.: The Graphic Novel, Part V. The Book of Elements, Vol. 1
Author :
Publisher : Yen Press LLC
Total Pages : 258
Release :
ISBN-10 : 9781975383787
ISBN-13 : 1975383788
Rating : 4/5 (87 Downloads)

Synopsis W.I.T.C.H.: The Graphic Novel, Part V. The Book of Elements, Vol. 1 by : Disney

An Enemy Redeemed? The girls are growing into their powers, but possibly not quickly enough...? As their elemental magic swells, the girls begin losing control of their frighteningly increased abilities. Possibly even more frightening, though, is that Cedric is back...and getting a second chance from the Oracle?!? How will the girls cope when one of their oldest and most dangerous foes sets up shop in Heatherfield...?

Devi Chaudhurani: The Graphic Novel, Vol. 1

Devi Chaudhurani: The Graphic Novel, Vol. 1
Author :
Publisher : YALI DREAM CREATIONS
Total Pages : 96
Release :
ISBN-10 :
ISBN-13 :
Rating : 4/5 ( Downloads)

Synopsis Devi Chaudhurani: The Graphic Novel, Vol. 1 by : Shamik Dasgupta

Based on the famous novel 'Devi Choudhurani' by eminent Bengali author Bankim Chandra Chattyopadhyay (who wrote the song Vande Mataram). 1795, The age of Matsyanyaya in Colonial India, a state of lawlessness similar to the sea where the Big fish eats the small. The East India Company like a hungry great white shark devours the wealth of the nation. The smaller Native Kings and Landlords despotize the farmers and common folk for the mounting taxes imposed by the Raj. The common folk suffer relentlessly under this vicious cycle, but perhaps the ones who suffered most were the women of the country, abused by a corrupt and stringent patriarchal rule which encouraged malpractices like Polygamy, Child Marriage the loss of all social status of the widows and the heinous ritual of Sati, where a woman has to burn in the pyre of her dead husband.

W.I.T.C.H.: The Graphic Novel, Part IX. 100% W.I.T.C.H., Vol. 3

W.I.T.C.H.: The Graphic Novel, Part IX. 100% W.I.T.C.H., Vol. 3
Author :
Publisher : Yen Press LLC
Total Pages : 210
Release :
ISBN-10 : 9781975323264
ISBN-13 : 1975323262
Rating : 4/5 (64 Downloads)

Synopsis W.I.T.C.H.: The Graphic Novel, Part IX. 100% W.I.T.C.H., Vol. 3 by : Disney

The Magic in the Mundane Having defeated countless enemies, the girls are always on high alert...but when an attack finally does come, it’s from a surprising enemy-the Earth itself! From grappling with the elements to struggling with relationships, there’s never a quiet day for W.I.T.C.H.!

The Representation of Genocide in Graphic Novels

The Representation of Genocide in Graphic Novels
Author :
Publisher : Springer
Total Pages : 237
Release :
ISBN-10 : 9783030036263
ISBN-13 : 303003626X
Rating : 4/5 (63 Downloads)

Synopsis The Representation of Genocide in Graphic Novels by : Laurike in 't Veld

This book mobilises the concept of kitsch to investigate the tensions around the representation of genocide in international graphic novels that focus on the Holocaust and the genocides in Armenia, Rwanda, and Bosnia. In response to the predominantly negative readings of kitsch as meaningless or inappropriate, this book offers a fresh approach that considers how some of the kitsch strategies employed in these works facilitate an affective interaction with the genocide narrative. These productive strategies include the use of the visual metaphors of the animal and the doll figure and the explicit and excessive depictions of mass violence. The book also analyses where kitsch still produces problems as it critically examines depictions of perpetrators and the visual and verbal representations of sexual violence. Furthermore, it explores how graphic novels employ anti-kitsch strategies to avoid the dangers of excess in dealing with genocide. The Representation of Genocide in Graphic Novels will appeal to those working in comics-graphic novel studies, popular culture studies, and Holocaust and genocide studies.

Encyclopedia of Comic Books and Graphic Novels [2 volumes]

Encyclopedia of Comic Books and Graphic Novels [2 volumes]
Author :
Publisher : Bloomsbury Publishing USA
Total Pages : 807
Release :
ISBN-10 : 9780313357473
ISBN-13 : 0313357471
Rating : 4/5 (73 Downloads)

Synopsis Encyclopedia of Comic Books and Graphic Novels [2 volumes] by : M. Keith Booker

The most comprehensive reference ever compiled about the rich and enduring genre of comic books and graphic novels, from their emergence in the 1930s to their late-century breakout into the mainstream. At a time when graphic novels have expanded beyond their fan cults to become mainstream bestsellers and sources for Hollywood entertainment, Encyclopedia of Comic Books and Graphic Novels serves as an exhaustive exploration of the genre's history, its landmark creators and creations, and its profound influence on American life and culture. Encyclopedia of Comic Books and Graphic Novels focuses on English-language comics—plus a small selection of influential Japanese and European works available in English—with special emphasis on the new graphic novel format that emerged in the 1970s. Entries cover influential comic artists and writers such as Will Eisner, Alan Moore, and Grant Morrison, major genres and themes, and specific characters, comic book imprints, and landmark titles, including the pulp noir 100 Bullets, the post-apocalyptic Y: The Last Man, the revisionist superhero drama, Identity Crisis, and more. Key franchises such as Superman and Batman are the center of a constellation of related entries that include graphic novels and other imprints featuring the same characters or material.

Clinton Cash: A Graphic Novel

Clinton Cash: A Graphic Novel
Author :
Publisher : Simon and Schuster
Total Pages : 115
Release :
ISBN-10 : 9781621576327
ISBN-13 : 1621576329
Rating : 4/5 (27 Downloads)

Synopsis Clinton Cash: A Graphic Novel by :

A book to challenge the status quo, spark a debate, and get people talking about the issues and questions we face as a country!

SNAKEWOMAN Graphic Novel, Volume 2

SNAKEWOMAN Graphic Novel, Volume 2
Author :
Publisher : Liquid Comics
Total Pages : 289
Release :
ISBN-10 : 9781626659353
ISBN-13 : 1626659354
Rating : 4/5 (53 Downloads)

Synopsis SNAKEWOMAN Graphic Novel, Volume 2 by : Zeb Wells

Created by acclaimed filmmaker Shekhar Kapur, (Elizabeth; Golden Age; Four Feathers). Jessica Peterson is hounded by 68 individuals, all reincarnations of the 18th Century British soldiers that killed her serpentine brethren. In this stand-alone one-shot (and perfect jumping on point!) we see the saga of the Snake Woman through one of their eyes. Mr. Robinson is trapped in the domestic cage he's created for himself. But when strange dreams of the Indian jungle begin to manifest themselves as dark impulses in his daily life, Mr. Robinson discovers his dark past, and embraces his murderous future!

The Haunted Mask (Goosebumps Graphic Novel #1)

The Haunted Mask (Goosebumps Graphic Novel #1)
Author :
Publisher : Scholastic Inc.
Total Pages : 164
Release :
ISBN-10 : 9781338879414
ISBN-13 : 1338879413
Rating : 4/5 (14 Downloads)

Synopsis The Haunted Mask (Goosebumps Graphic Novel #1) by : R. L. Stine

Goosebumps now on Disney+! Are you wearing the mask-- or is the mask wearing you? Carly Beth needs the perfect Halloween mask. One that will scare everyone she comes across—including her annoying little brother and the bullies from her school. A visit to a strange costume store provides just the right one. An ugly green, with fierce fangs, the mask makes Carly Beth feel powerful and scary. But when the mask won’t come off, will the monster take over?

The Graphic Canon of Crime and Mystery, Vol. 1

The Graphic Canon of Crime and Mystery, Vol. 1
Author :
Publisher : Seven Stories Press
Total Pages : 354
Release :
ISBN-10 : 9781609807863
ISBN-13 : 1609807863
Rating : 4/5 (63 Downloads)

Synopsis The Graphic Canon of Crime and Mystery, Vol. 1 by : Russ Kick

The first of two volumes builds on the brilliant and original Graphic Canon series in retelling classic works of literature as comics and other visual forms. Organized thematically, Volume 1 opens with "The Act" (think In Cold Blood and A Clockwork Orange), followed by sections dedicated to "Criminals," Whodunit," "Judgment" (Scarlet Letter, anyone?), and "Punishment." Here you'll find stunning and suspenseful adaptations starring classic PIs Sherlock Holmes, Auguste Dupin, Hercule Poirot, Father Brown, Mike Hammer, and teenage girl-detective Violet Strange. But the mystery, intrigue, and foul play don't end (or begin) there. The artists also bring to life crime stories from the Arabian Nights, the Bible, The Canterbury Tales, China's Song Dynasty, Shakespeare, James Joyce's Dubliners, Patricia Highsmith, Truman Capote, and current writers like Stephen King, Jo Nesbo, and Sara Paretsky. Rick Geary brings his crisp style to Dostoevsky's Crime and Punishment. Teddy Goldenberg gives us a dense, murky treatment of Dashiell Hammett's "The Road Home," often considered the first hardboiled detective story ever published. C. Frakes resurrects the forgotten novella "Talma Gordon," the first mystery written by an African American; and Shawn Cheng renders the first serial-killer story, the so-called fairy tale "Bluebeard" by Charles Perrault. Even the very natures of crime, justice, and punishment are up for grabs. Landis Blair reimagines The Trial, as a choose-your-own-adventure story that you cannot win, Ted Rall retells an O. Henry story about a petty criminal who just can't get arrested. From The Marquis de Sade to James Cain, Aeschylus to Paula Hawkins, crime and mystery has never been so brilliantly reimagined.

Keywords for Comics Studies

Keywords for Comics Studies
Author :
Publisher : NYU Press
Total Pages : 280
Release :
ISBN-10 : 9781479831968
ISBN-13 : 1479831964
Rating : 4/5 (68 Downloads)

Synopsis Keywords for Comics Studies by : Ramzi Fawaz

"Across more than fifty essays, Keywords for Comics Studies provides a rich, interdisciplinary vocabulary for comics and sequential art, and identifies new avenues of research into one of the most popular and diverse visual media of the twentieth and twenty-first century. In an original twist on the NYU Keywords mission, the terms in this volume combine attention to the unique aesthetic practices of a distinct medium, comics, with some of the most fundamental concepts of the humanities broadly. Readers will see how scholars, cultural critics, and comics artists from a range of fields-including media and film studies, queer and feminist theory, and critical race and transgender studies among others-take up sequential art as both an object of analysis and a medium for developing new theories about embodiment, identity, literacy, audience reception, genre, cultural politics and more. To do so, Keywords for Comics Studies presents an array of original and inventive analyses of terms central to the study of comics and sequential art, but traditionally siloed in distinct lexicons: these include creative or aesthetic terms like Ink, Creator, Border, and Panel; conceptual terms like trans*, disability, universe, and fantasy; genre terms, like Zine, Pornography, Superhero, and Manga; and canonical terms like X-Men, Archie, Watchmen and Love and Rockets. Written as much for students and lay readers as professors and experts in the field, Keywords for Comics Studies revivifies the fantasy and magic of reading comics in its kaleidoscopic view of the field's most compelling and imaginative ideas."--