Designer Surfaces

Designer Surfaces
Author :
Publisher : Elsevier
Total Pages : 351
Release :
ISBN-10 : 9780080559735
ISBN-13 : 0080559735
Rating : 4/5 (35 Downloads)

Synopsis Designer Surfaces by : Alexei A. Maradudin

Designer Surfaces presents an approach to the design and fabrication of optical elements that are based on the use of one- or two-dimensional randomly rough surfaces to reflect or transmit light in specified ways. The reader is provided with an introduction to analytical methods for the solution of direct problems in rough surface scattering, and fabrication techniques. These can be useful in contexts outside the scope of this book. The advantages and disadvantages of this stochastic approach compared to the diffractive optics approach are discussed. Finally, experimental results that verify the predictions of the theories developed in this book are presented. - Authority of authors - The only book on the topic - Derivations are given in detail, with many figures illustrating results

Web Designer's Reference

Web Designer's Reference
Author :
Publisher : Apress
Total Pages : 410
Release :
ISBN-10 : 9781430204121
ISBN-13 : 1430204125
Rating : 4/5 (21 Downloads)

Synopsis Web Designer's Reference by : Craig Grannell

*Functions as two books in one: twelve tutorials chapters combined with thorough reference to XHTML and CSS syntax. *"Integrates design, theory, and practical exercises"—working on a modular basis, just as a real-world designer must. *Each chapter is self-contained, enabling readers to dip in and out and learn specific techniques, without necessarily reading through the entire book.

By Its Cover

By Its Cover
Author :
Publisher : Princeton Architectural Press
Total Pages : 204
Release :
ISBN-10 : 1568984979
ISBN-13 : 9781568984971
Rating : 4/5 (79 Downloads)

Synopsis By Its Cover by : Ned Drew

We all know we're not supposed to judge books by their covers, but the truth is that we do just that nearly every time we walk into a bookstore or pull a book off a tightly packed shelf. It's really not something we should be ashamed about, for it reinforces something we sincerely believe: design matters. At its best, book cover design is an art that transcends the publisher's commercial imperativesto reflect both an author's ideas and contemporary cultural values in a vital, intelligent, and beautiful way. In this groundbreaking and lavishly illustrated history, authors Ned Drew and Paul Sternberger establish American book cover design as a tradition of sophisticated, visual excellence that has put shape to our literary landscape. By Its Cover traces the story of the American book cover from its inception as a means of utilitarian protection for the book to its current status as an elaborately produced form of communication art. It is, at once, the intertwined story of American graphic design and American literature, and features the work of such legendary figures as Rockwell Kent, E. McKnight Kauffer, Paul Rand, Alvin Lustig, Rudy deHarak, and Roy Kuhlman along with more recent and contemporary innovators including Push Pin Studios, Chermayeff & Geismar, Karen Goldberg, Chip Kidd, and John Gall.

Designing with Type, 5th Edition

Designing with Type, 5th Edition
Author :
Publisher : Watson-Guptill
Total Pages : 178
Release :
ISBN-10 : 9780823014132
ISBN-13 : 0823014134
Rating : 4/5 (32 Downloads)

Synopsis Designing with Type, 5th Edition by : James Craig

The classic Designing with Type has been completely redesigned, with an updated format and full color throughout. New information and new images make this perennial best-seller an even more valuable tool for anyone interested in learning about typography. The fifth edition has been integrated with a convenient website, www.designingwithtype.com, where students and teachers can examine hundreds of design solutions and explore a world of typographic information. First published more than thirty-five years ago, Designing with Type has sold more than 250,000 copies—and this fully updated edition, with its new online resource, will educate and inspire a new generation of designers.

$1,000,000 Web Designer Guide

$1,000,000 Web Designer Guide
Author :
Publisher : Fox Web School
Total Pages : 127
Release :
ISBN-10 :
ISBN-13 :
Rating : 4/5 ( Downloads)

Synopsis $1,000,000 Web Designer Guide by : Rob Anthony O'Rourke

Don’t leave your web design journey up to chance. There are some times in life where it is fun to not plan ahead. For example a random day hanging out with friends or a spontaneous holiday trip to some new place. Web design though is not one of those times! If you leave your web design journey to chance—expect to fail. What this book covers is what I wish I knew when I first started web design. It is the big lessons that make a big difference. Knowing these lessons will help you avoid becoming yet another burnout who is overworked and underpaid. I will be sharing with you clear steps to get more profitable, move forward quickly, and set yourself up for a shot at real success. This book isn't just about money though—it looks at an overall smart approach to having a great business that supports a great life. This is about working smarter—not harder—to enjoy more of what life is all about. If you are ready to go then let’s get started!

Facilities Design

Facilities Design
Author :
Publisher : CRC Press
Total Pages : 726
Release :
ISBN-10 : 9781000606874
ISBN-13 : 1000606872
Rating : 4/5 (74 Downloads)

Synopsis Facilities Design by : Sunderesh S. Heragu

Dedicated to the proper design, layout, and location of facilities, this definitive textbook outlines the main design and operational problems that occur in manufacturing and service systems, explains the significance of facility design and planning problems, and describes how mathematical models can be used to help analyze and solve them. Combining theory with practice, this revised textbook presents state-of-the-art topics in materials handling, warehousing, and logistics along with real-world examples that emphasize the importance of modeling and analysis when determining a solution to complex facility design problems. Facilities Design, Fifth Edition includes a balanced coverage of modeling as well as applications of layout, materials handling, and warehousing. It presents automated materials handling along with queuing, queuing networks, and basic simulation modeling. The new edition introduces new material that includes topics such as supply chain designing and management, aggregate planning, and transportation, logistics, and distribution. The new edition will continue to provide access to available software and data files, as well as PowerPoint slides from the author’s own website www.facilitiesdesign.us. A solutions manual and figure slides are available for qualified textbooks adoptions. The book addresses facilities design and layout problems in manufacturing systems and covers layout, logistics, supply chain, aggregate planning, warehousing, and materials handling. The new edition continues to explain the ins and outs of facility planning and design and is an ideal textbook for students and a reference for professionals.

Marine Design XIII

Marine Design XIII
Author :
Publisher : CRC Press
Total Pages : 1160
Release :
ISBN-10 : 9781351010030
ISBN-13 : 1351010034
Rating : 4/5 (30 Downloads)

Synopsis Marine Design XIII by : Pentti Kujala

Marine Design XIII collects the contributions to the 13th International Marine Design Conference (IMDC 2018, Espoo, Finland, 10-14 June 2018). The aim of this IMDC series of conferences is to promote all aspects of marine design as an engineering discipline. The focus is on key design challenges and opportunities in the area of current maritime technologies and markets, with special emphasis on: • Challenges in merging ship design and marine applications of experience-based industrial design • Digitalisation as technological enabler for stronger link between efficient design, operations and maintenance in future • Emerging technologies and their impact on future designs • Cruise ship and icebreaker designs including fleet compositions to meet new market demands To reflect on the conference focus, Marine Design XIII covers the following research topic series: •State of art ship design principles - education, design methodology, structural design, hydrodynamic design; •Cutting edge ship designs and operations - ship concept design, risk and safety, arctic design, autonomous ships; •Energy efficiency and propulsions - energy efficiency, hull form design, propulsion equipment design; •Wider marine designs and practices - navy ships, offshore and wind farms and production. Marine Design XIII contains 2 state-of-the-art reports on design methodologies and cruise ships design, and 4 keynote papers on new directions for vessel design practices and tools, digital maritime traffic, naval ship designs, and new tanker design for arctic. Marine Design XIII will be of interest to academics and professionals in maritime technologies and marine design.

The Boardgamer Volume 7

The Boardgamer Volume 7
Author :
Publisher : Past Into Print Publishing
Total Pages : 224
Release :
ISBN-10 :
ISBN-13 :
Rating : 4/5 ( Downloads)

Synopsis The Boardgamer Volume 7 by : Bruce A. Monnin

The Boardgamer magazine was a quarterly magazine devoted primarily, but not exclusively, to the coverage of Avalon Hill / Victory Games titles and to other aspects of the boardgaming hobby. Initially, The Boardgamer’s publication ran concurrently with Avalon Hill’s house magazine, The General, but instead of focusing on new releases, it devoted coverage to those classic, Avalon Hill games which no longer graced the pages of The General. Following the cessation of The General in June 1998, The Boardgamer was the primary periodical dedicated to the titles from AH/VG, until its final issue in 2004. The contents of this volume consists of: Color War In Gangsters - Strategies of Tournament Champions New Optional Rules For Gangsters - Bombs, Shootouts & Cops BOARDGAMER’s Special Panzerblitz Issue - Errata Blackbeard PBeM Series Replay - High Adventure on the Cyber Seas Sailing The Cyber-Seas - Blackbeard PBeM Dreams Of Empire - Freedom In The Galaxy Revisited Poland On A Budget - An Alternate Opening In 4th Edition Third Reich Saratoga Campaign - A Revised 1776 Scenario A New “Young Kid” Is On The Horizon - Conquest 2001 Victory In The Pacific Report War And Peace - Question Box Yom Kipper - A Scenario For Flashpoint: Golan Solving The Polish Problem - Alternative Opening Attacks For Third Reich 4th Ed Common Errors In The Play Of Gunslinger - A Schizophrenic Look The Showdowns Of Gunslinger - Analysis Of Showdown #5: The Ambush What Are Those Indians Doing In My Backyard? - An Analysis Of Gunslinger Showdown #6: The Raid The Australian Strategy - Another Path To IJN Dominance In Victory In The Pacific Atlantic Fleet - Variant For Victory In The Pacific Great Thoroughbreds Of The Past - More Races For Win Place & Show Rules Clarifications For Dune Tokyo Express Clarifications - Question Box A Gunnery Facing Device - For Jutland Insert: Countersheet for Flashpoint: Golan Variant Scenario New Scenarios For Israeli Defense Force - Also Errata For IDF Italy On A Budget - Early Italian Play In 4th Edition Third Reich Third Reich Workshop - A Little Quiz I Joins dah Mob. Whattah I Do Now? - Strategies For Gangsters In The King's Service - An Addition To Down With The King Handicapping The 2002-2003 Caesar Awards - Who Will Wear The Laurels? 2002 Masters - Augusta Course Updated Inserts: Pro Golf Course Booklets for Arrowhead Park, Augusta National, Blackhawk, Eagle Sticks, Jamaica Run, and Muirfield Village Panzerblitz and Panzer Leader - Random Design Your Own Scenario Methodology A Bomber's Moon - And Other Sundry Items, A B-17 Variant 2002 March Madness Sweet Sixteen - Men's and Women's Teams The Quick And The Dead - Six-Player Replay of Gunslinger New Optional Rules - For Fortress Europa Winter War 29 - A Weekend At The Races The Last Campaign - Yorktown - 1781 (An Updated 1776 Scenario) Midwest Open 2002 - Victory In The Pacific Tournament

Design of Interconnection Networks for Programmable Logic

Design of Interconnection Networks for Programmable Logic
Author :
Publisher : Springer Science & Business Media
Total Pages : 221
Release :
ISBN-10 : 9781475749410
ISBN-13 : 1475749414
Rating : 4/5 (10 Downloads)

Synopsis Design of Interconnection Networks for Programmable Logic by : Guy Lemieux

Programmable Logic Devices (PLDs) have become the key implementation medium for the vast majority of digital circuits designed today. While the highest-volume devices are still built with full-fabrication rather than field programmability, the trend towards ever fewer ASICs and more FPGAs is clear. This makes the field of PLD architecture ever more important, as there is stronger demand for faster, smaller, cheaper and lower-power programmable logic. PLDs are 90% routing and 10% logic. This book focuses on that 90% that is the programmable routing: the manner in which the programmable wires are connected and the circuit design of the programmable switches themselves. Anyone seeking to understand the design of an FPGA needs to become lit erate in the complexities of programmable routing architecture. This book builds on the state-of-the-art of programmable interconnect by providing new methods of investigating and measuring interconnect structures, as well as new programmable switch basic circuits. The early portion of this book provides an excellent survey of interconnec tion structures and circuits as they exist today. Lemieux and Lewis then provide a new way to design sparse crossbars as they are used in PLDs, and show that the method works with an empirical validation. This is one of a few routing architecture works that employ analytical methods to deal with the routing archi tecture design. The analysis permits interesting insights not typically possible with the standard empirical approach.

Understanding Kids, Play, and Interactive Design

Understanding Kids, Play, and Interactive Design
Author :
Publisher : CRC Press
Total Pages : 747
Release :
ISBN-10 : 9780429664830
ISBN-13 : 0429664834
Rating : 4/5 (30 Downloads)

Synopsis Understanding Kids, Play, and Interactive Design by : Mark Schlichting

This book is a way of sharing insights empirically gathered, over decades of interactive media development, by the author and other children’s designers. Included is as much emerging theory as possible in order to provide background for practical and technical aspects of design while still keeping the information accessible. The author's intent for this book is not to create an academic treatise but to furnish an insightful and practical manual for the next generation of children’s interactive media and game designers. Key Features Provides practical detailing of how children's developmental needs and capabilities translate to specific design elements of a piece of media Serves as an invaluable reference for anyone who is designing interactive games for children (or adults) Detailed discussions of how children learn and how they play Provides lots of examples and design tips on how to design content that will be appealing and effective for various age ranges Accessible approach, based on years of successful creative business experience, covers basics across the gamut from developmental needs and learning theories to formats, colors, and sounds