Dead Astronauts

Dead Astronauts
Author :
Publisher : MCD
Total Pages : 213
Release :
ISBN-10 : 9780374720704
ISBN-13 : 0374720703
Rating : 4/5 (04 Downloads)

Synopsis Dead Astronauts by : Jeff VanderMeer

A 2020 LOCUS AWARD FINALIST Jeff VanderMeer's Dead Astronauts presents a City with no name of its own where, in the shadow of the all-powerful Company, lives human and otherwise converge in terrifying and miraculous ways. At stake: the fate of the future, the fate of Earth—all the Earths. A messianic blue fox who slips through warrens of time and space on a mysterious mission. A homeless woman haunted by a demon who finds the key to all things in a strange journal. A giant leviathan of a fish, centuries old, who hides a secret, remembering a past that may not be its own. Three ragtag rebels waging an endless war for the fate of the world against an all-powerful corporation. A raving madman who wanders the desert lost in the past, haunted by his own creation: an invisible monster whose name he has forgotten and whose purpose remains hidden.

One Giant Leap

One Giant Leap
Author :
Publisher : Simon & Schuster
Total Pages : 512
Release :
ISBN-10 : 9781501106309
ISBN-13 : 1501106309
Rating : 4/5 (09 Downloads)

Synopsis One Giant Leap by : Charles Fishman

The New York Times bestselling, “meticulously researched and absorbingly written” (The Washington Post) story of the trailblazers and the ordinary Americans on the front lines of the epic Apollo 11 moon mission. President John F. Kennedy astonished the world on May 25, 1961, when he announced to Congress that the United States should land a man on the Moon by 1970. No group was more surprised than the scientists and engineers at NASA, who suddenly had less than a decade to invent space travel. When Kennedy announced that goal, no one knew how to navigate to the Moon. No one knew how to build a rocket big enough to reach the Moon, or how to build a computer small enough (and powerful enough) to fly a spaceship there. No one knew what the surface of the Moon was like, or what astronauts could eat as they flew there. On the day of Kennedy’s historic speech, America had a total of fifteen minutes of spaceflight experience—with just five of those minutes outside the atmosphere. Russian dogs had more time in space than US astronauts. Over the next decade, more than 400,000 scientists, engineers, and factory workers would send twenty-four astronauts to the Moon. Each hour of space flight would require one million hours of work back on Earth to get America to the Moon on July 20, 1969. “A veteran space reporter with a vibrant touch—nearly every sentence has a fact, an insight, a colorful quote or part of a piquant anecdote” (The Wall Street Journal) and in One Giant Leap, Fishman has written the sweeping, definitive behind-the-scenes account of the furious race to complete one of mankind’s greatest achievements. It’s a story filled with surprises—from the item the astronauts almost forgot to take with them (the American flag), to the extraordinary impact Apollo would have back on Earth, and on the way we live today. From the research labs of MIT, where the eccentric and legendary pioneer Charles Draper created the tools to fly the Apollo spaceships, to the factories where dozens of women sewed spacesuits, parachutes, and even computer hardware by hand, Fishman captures the exceptional feats of these ordinary Americans. “It’s been 50 years since Neil Armstrong took that one small step. Fishman explains in dazzling form just how unbelievable it actually was” (Newsweek).

Linux Kernel in a Nutshell

Linux Kernel in a Nutshell
Author :
Publisher : "O'Reilly Media, Inc."
Total Pages : 198
Release :
ISBN-10 : 9780596100797
ISBN-13 : 0596100795
Rating : 4/5 (97 Downloads)

Synopsis Linux Kernel in a Nutshell by : Greg Kroah-Hartman

This reference documents the features of the Linux 2.6 kernel in detail so that system administrators and developers can customise and optimise their systems for better performance.

Campus

Campus
Author :
Publisher :
Total Pages : 32
Release :
ISBN-10 : MINN:30000010490831
ISBN-13 :
Rating : 4/5 (31 Downloads)

Synopsis Campus by :

Intellectual Property and Open Source

Intellectual Property and Open Source
Author :
Publisher : "O'Reilly Media, Inc."
Total Pages : 394
Release :
ISBN-10 : 9781449391102
ISBN-13 : 1449391109
Rating : 4/5 (02 Downloads)

Synopsis Intellectual Property and Open Source by : Van Lindberg

"Clear, correct, and deep, this is a welcome addition to discussions of law and computing for anyone -- even lawyers!"-- Lawrence Lessig, Professor of Law at Stanford Law School and founder of the Stanford Center for Internet and Society If you work in information technology, intellectual property is central to your job -- but dealing with the complexities of the legal system can be mind-boggling. This book is for anyone who wants to understand how the legal system deals with intellectual property rights for code and other content. You'll get a clear look at intellectual property issues from a developer's point of view, including practical advice about situations you're likely to encounter. Written by an intellectual property attorney who is also a programmer, Intellectual Property and Open Source helps you understand patents, copyrights, trademarks, trade secrets, and licenses, with special focus on the issues surrounding open source development and the GPL. This book answers questions such as: How do open source and intellectual property work together? What are the most important intellectual property-related issues when starting a business or open source project? How should you handle copyright, licensing and other issues when accepting a patch from another developer? How can you pursue your own ideas while working for someone else? What parts of a patent should be reviewed to see if it applies to your work? When is your idea a trade secret? How can you reverse engineer a product without getting into trouble? What should you think about when choosing an open source license for your project? Most legal sources are too scattered, too arcane, and too hard to read. Intellectual Property and Open Source is a friendly, easy-to-follow overview of the law that programmers, system administrators, graphic designers, and many others will find essential.

Learn to Code by Solving Problems

Learn to Code by Solving Problems
Author :
Publisher : No Starch Press
Total Pages : 392
Release :
ISBN-10 : 9781718501331
ISBN-13 : 1718501331
Rating : 4/5 (31 Downloads)

Synopsis Learn to Code by Solving Problems by : Daniel Zingaro

Learn to Code by Solving Problems is a practical introduction to programming using Python. It uses coding-competition challenges to teach you the mechanics of coding and how to think like a savvy programmer. Computers are capable of solving almost any problem when given the right instructions. That’s where programming comes in. This beginner’s book will have you writing Python programs right away. You’ll solve interesting problems drawn from real coding competitions and build your programming skills as you go. Every chapter presents problems from coding challenge websites, where online judges test your solutions and provide targeted feedback. As you practice using core Python features, functions, and techniques, you’ll develop a clear understanding of data structures, algorithms, and other programming basics. Bonus exercises invite you to explore new concepts on your own, and multiple-choice questions encourage you to think about how each piece of code works. You’ll learn how to: Run Python code, work with strings, and use variables Write programs that make decisions Make code more efficient with while and for loops Use Python sets, lists, and dictionaries to organize, sort, and search data Design programs using functions and top-down design Create complete-search algorithms and use Big O notation to design more efficient code By the end of the book, you’ll not only be proficient in Python, but you’ll also understand how to think through problems and tackle them with code. Programming languages come and go, but this book gives you the lasting foundation you need to start thinking like a programmer.

Programming in Go

Programming in Go
Author :
Publisher : Addison-Wesley
Total Pages : 496
Release :
ISBN-10 : 9780132764094
ISBN-13 : 0132764091
Rating : 4/5 (94 Downloads)

Synopsis Programming in Go by : Mark Summerfield

Your Hands-On Guide to Go, the Revolutionary New Language Designed for Concurrency, Multicore Hardware, and Programmer Convenience Today’s most exciting new programming language, Go, is designed from the ground up to help you easily leverage all the power of today’s multicore hardware. With this guide, pioneering Go programmer Mark Summerfield shows how to write code that takes full advantage of Go’s breakthrough features and idioms. Both a tutorial and a language reference, Programming in Go brings together all the knowledge you need to evaluate Go, think in Go, and write high-performance software with Go. Summerfield presents multiple idiom comparisons showing exactly how Go improves upon older languages, calling special attention to Go’s key innovations. Along the way, he explains everything from the absolute basics through Go’s lock-free channel-based concurrency and its flexible and unusual duck-typing type-safe approach to object-orientation. Throughout, Summerfield’s approach is thoroughly practical. Each chapter offers multiple live code examples designed to encourage experimentation and help you quickly develop mastery. Wherever possible, complete programs and packages are presented to provide realistic use cases, as well as exercises. Coverage includes Quickly getting and installing Go, and building and running Go programs Exploring Go’s syntax, features, and extensive standard library Programming Boolean values, expressions, and numeric types Creating, comparing, indexing, slicing, and formatting strings Understanding Go’s highly efficient built-in collection types: slices and maps Using Go as a procedural programming language Discovering Go’s unusual and flexible approach to object orientation Mastering Go’s unique, simple, and natural approach to fine-grained concurrency Reading and writing binary, text, JSON, and XML files Importing and using standard library packages, custom packages, and third-party packages Creating, documenting, unit testing, and benchmarking custom packages

Code of Federal Regulations

Code of Federal Regulations
Author :
Publisher :
Total Pages : 1260
Release :
ISBN-10 : OSU:32437121424952
ISBN-13 :
Rating : 4/5 (52 Downloads)

Synopsis Code of Federal Regulations by :

Special edition of the Federal Register, containing a codification of documents of general applicability and future effect ... with ancillaries.

Uniformed Services Treatment Facilities

Uniformed Services Treatment Facilities
Author :
Publisher :
Total Pages : 424
Release :
ISBN-10 : STANFORD:36105006341411
ISBN-13 :
Rating : 4/5 (11 Downloads)

Synopsis Uniformed Services Treatment Facilities by : United States. Congress. House. Committee on Armed Services. Military Personnel and Compensation Subcommittee

The Complete Idiot's Guide to Accounting

The Complete Idiot's Guide to Accounting
Author :
Publisher : Penguin
Total Pages : 340
Release :
ISBN-10 : 1592571263
ISBN-13 : 9781592571260
Rating : 4/5 (63 Downloads)

Synopsis The Complete Idiot's Guide to Accounting by : Lita Epstein

Introduces the basics of accounting, discussing such topics as creating accounting statements, tracking sales, keeping tax records, producing a balance sheet, and maintaining receipts.