Introduction To Windowsar And Graphics Programming With Visual C Arnet
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Author |
: Roger W Mayne |
Publisher |
: World Scientific Publishing Company |
Total Pages |
: 480 |
Release |
: 2015-06-11 |
ISBN-10 |
: 9789814641883 |
ISBN-13 |
: 981464188X |
Rating |
: 4/5 (83 Downloads) |
Synopsis Introduction To Windows And Graphics Programming With Visual C++ (With Companion Media Pack) (Second Edition) by : Roger W Mayne
The Companion Media Pack is available in the .Introduction to Windows® and Graphics Programming with Visual C++® (2nd Edition) provides an accessible approach to the study of Windows programming. It is intended to be an introduction to Visual C++ for technical people including practicing engineers, engineering students, and others interested in Windows programming and its convenient graphics capabilities. While the book is aimed at a technical audience, its mathematical content is modest and should be readable by most people with an interest in C++ programming. Readers are introduced to Windows programming in a natural way; making use of the object-oriented environment, the Microsoft Foundation Classes (MFC), and the document/view organization. Visual C++ is part of Microsoft's Visual Studio and provides full support of program development at all stages — from design to debugging.This second edition brings the original book up to date reflecting the evolution of Visual C++ and the Windows environment since the first edition. All example projects, figures and text in the book have been revised and coverage of touch screen developments has been added. Two new chapters on touch screen programming are based on programming strategies developed throughout the book. New examples demonstrate touch screen operations and consider programming for a tablet environment. More than seventy example projects are provided in the book's Companion Media Pack. The structure and coding for each example project are described thoroughly in a step-by-step fashion. Exercises at the end of each chapter provide opportunities to revisit and extend the tutorial examples. The media pack files include complete program code for all projects as well as files with classes and functions for handling geometric objects and graphs. The graphics examples require only standard Microsoft resources and may be easily adapted for a wide variety of application programs.The Companion Media Pack can be readily updated as Visual C++ continues to evolve. For example, the first update of the media pack was made after the release of a new version of Visual C++. It provides a full set of example projects developed with the new version as an addition to the book's original examples. Continuing updates of the media pack are planned as appropriate.
Author |
: Roger Mayne |
Publisher |
: World Scientific |
Total Pages |
: 354 |
Release |
: 2005 |
ISBN-10 |
: 9789812564559 |
ISBN-13 |
: 9812564551 |
Rating |
: 4/5 (59 Downloads) |
Synopsis Introduction to Windows and Graphics Programming with Visual C++.NET by : Roger Mayne
This book provides an accessible approach to the study of Windows programming with Visual C++. It is intended to be an introduction to Visual C++ for technical people including practicing engineers, engineering students, and others who would like to understand Windows programming and use its inherent graphic capabilities. While the book is aimed at a technical audience, the mathematical content is modest and it should be readable by most people interested in C++ programming. It introduces readers to Windows programming in a natural way, making use of the object-oriented environment, the Microsoft Foundation Classes (MFC), and the document/view organization.Over fifty example projects are included on a companion CD. These example projects are used in the book's tutorial format initially by introducing Visual C++ programming and important C++ concepts. Then coverage of Windows programming begins with fundamental graphics operations including interactive drawing with mouse inputs. This is followed by program interaction through Windows tools for creating drop down menus, toolbar buttons, dialog windows, file input/output, output to printers, etc. Basic animation concepts are presented, using classes to develop, manipulate and display geometric shapes. Graphs are plotted as objects and the process of creating color contour plots is discussed.After using this book and following its collection of example programs, readers should be well prepared to write interactive programs which integrate Windows functionality and graphics with their own C++ programming. The step-by-step structure of each example in the book is described thoroughly and only standard Microsoft resources for graphics are required. Exercises at the end of each chapter provide opportunities to revisit and extend the tutorial examples. The project folders on the CD include complete program code for all examples. Files are also provided that contain classes and functions for handling geometric objects and graphs and which may be easily adapted for a wide variety of application programs.
Author |
: Sean Adams |
Publisher |
: Rockport Publishers |
Total Pages |
: 240 |
Release |
: 2006-03-01 |
ISBN-10 |
: 9781616736347 |
ISBN-13 |
: 1616736348 |
Rating |
: 4/5 (47 Downloads) |
Synopsis Logo Design Workbook by : Sean Adams
Logo Design Workbook focuses on creating powerful logo designs and answers the question, "What makes a logo work?" In the first half of this book, authors Sean Adams and Noreen Morioka walk readers step-by-step through the entire logo-development process. Topics include developing a concept that communicates the right message and is appropriate for both the client and the market; defining how the client's long-term goals might affect the look and needs of the mark; choosing colors and typefaces; avoiding common mistakes; and deciphering why some logos are successful whereas others are not. The second half of the book comprises in-depth case studies on logos designed for various industries. Each case study explores the design brief, the relationship with the client, the time frame, and the results.
Author |
: |
Publisher |
: |
Total Pages |
: 120 |
Release |
: 1990-03-05 |
ISBN-10 |
: |
ISBN-13 |
: |
Rating |
: 4/5 ( Downloads) |
Synopsis InfoWorld by :
InfoWorld is targeted to Senior IT professionals. Content is segmented into Channels and Topic Centers. InfoWorld also celebrates people, companies, and projects.
Author |
: Cal Newport |
Publisher |
: Grand Central Publishing |
Total Pages |
: 163 |
Release |
: 2012-09-18 |
ISBN-10 |
: 9781455509102 |
ISBN-13 |
: 1455509108 |
Rating |
: 4/5 (02 Downloads) |
Synopsis So Good They Can't Ignore You by : Cal Newport
In an unorthodox approach, Georgetown University professor Cal Newport debunks the long-held belief that "follow your passion" is good advice, and sets out on a quest to discover the reality of how people end up loving their careers. Not only are pre-existing passions rare and have little to do with how most people end up loving their work, but a focus on passion over skill can be dangerous, leading to anxiety and chronic job hopping. Spending time with organic farmers, venture capitalists, screenwriters, freelance computer programmers, and others who admitted to deriving great satisfaction from their work, Newport uncovers the strategies they used and the pitfalls they avoided in developing their compelling careers. Cal reveals that matching your job to a pre-existing passion does not matter. Passion comes after you put in the hard work to become excellent at something valuable, not before. In other words, what you do for a living is much less important than how you do it. With a title taken from the comedian Steve Martin, who once said his advice for aspiring entertainers was to "be so good they can't ignore you," Cal Newport's clearly written manifesto is mandatory reading for anyone fretting about what to do with their life, or frustrated by their current job situation and eager to find a fresh new way to take control of their livelihood. He provides an evidence-based blueprint for creating work you love, and will change the way you think about careers, happiness, and the crafting of a remarkable life.
Author |
: Ralph Bravaco |
Publisher |
: |
Total Pages |
: 928 |
Release |
: 2009-02-01 |
ISBN-10 |
: 007018139X |
ISBN-13 |
: 9780070181397 |
Rating |
: 4/5 (9X Downloads) |
Synopsis Java Programming by : Ralph Bravaco
Java Programming, From The Ground Up, with its flexible organization, teaches Java in a way that is refreshing, fun, interesting and still has all the appropriate programming pieces for students to learn. The motivation behind this writing is to bring a logical, readable, entertaining approach to keep your students involved. Each chapter has a Bigger Picture section at the end of the chapter to provide a variety of interesting related topics in computer science. The writing style is conversational and not overly technical so it addresses programming concepts appropriately. Because of the flexibile organization of the text, it can be used for a one or two semester introductory Java programming class, as well as using Java as a second language. The text contains a large variety of carefully designed exercises that are more effective than the competition.
Author |
: Lawrence Grinter |
Publisher |
: CreateSpace |
Total Pages |
: 288 |
Release |
: 2012-08-01 |
ISBN-10 |
: 1478361883 |
ISBN-13 |
: 9781478361886 |
Rating |
: 4/5 (83 Downloads) |
Synopsis Battlefield of the Future - 21st Century Warfare Issues by : Lawrence Grinter
This is a book about strategy and war fighting. It contains 11 essays which examine topics such as military operations against a well-armed rogue state, the potential of parallel warfare strategy for different kinds of states, the revolutionary potential of information warfare, the lethal possibilities of biological warfare and the elements of an ongoing revolution in military affairs. The purpose of the book is to focus attention on the operational problems, enemy strategies and threat that will confront U.S. national security decision makers in the twenty-first century.
Author |
: Daya Kishan Thussu |
Publisher |
: SAGE |
Total Pages |
: 226 |
Release |
: 2008-01-09 |
ISBN-10 |
: 9781446233313 |
ISBN-13 |
: 1446233316 |
Rating |
: 4/5 (13 Downloads) |
Synopsis News as Entertainment by : Daya Kishan Thussu
"Thussu brings to this project the passion for news of a socially committed former journalist, the political economy of his international relations education and a formidable assembly of global detail, examining the recent explosion of ′infotainment′." - John Downing, Southern Illinois University "Thussu′s account of war as infotainment, the Bollywoodization of news and the emergence of a global infotainment sphere is as compelling as it is alarming. This is a significant and essential book for anyone interested in exploring the connections between news journalism, informed citizenship and democracy." - Bob Franklin, The Cardiff School of Journalism, Media and Cultural Studies Richly detailed and empirically grounded, this first book-length study of infotainment and its globalization by a leading scholar of global communication, offers a comprehensive and critical analysis of this emerging phenomenon. Going beyond - both geographically and theoretically - the ′dumbing down′ discourse, largely confined to the Anglo-American media, the book argues that infotainment may have an important ideological role, a diversion in which ′soft news′ masks the hard realities of neo-liberal imperialism. Chapters include a historical appraisal of infotainment; the infrastructure for its globalization as well as coverage of recent wars on television news as high-tech infotainment and the growing synergies between Hollywood and Bollywood-originated infotainment. A ′global infotainment sphere′ is emerging, the book argues, within which competing versions of news - from 24/7 news networks to bloggers - coexist. Accessible, engagingly written and robustly argued, the book combines analyses of theoretical debates on infotainment with extensive and up-to-date comparative data.
Author |
: Friedrich W Hehl |
Publisher |
: Springer |
Total Pages |
: 389 |
Release |
: 2012-02-12 |
ISBN-10 |
: 364295734X |
ISBN-13 |
: 9783642957345 |
Rating |
: 4/5 (4X Downloads) |
Synopsis Relativity and Scientific Computing by : Friedrich W Hehl
For this set of lectures we assumed that the reader has a reasonable back ground in physics and some knowledge of general relativity, the modern theory of gravity in macrophysics, and cosmology. Computer methods are present ed by leading experts in the three main domains: in numerics, in computer algebra, and in visualization. The idea was that each of these subdisciplines is introduced by an extended set of main lectures and that each is conceived as being of comparable 'importance. Therefpre we believe that the book represents a good introduction into scientific I computing for any student who wants to specialize in relativity, gravitation, and/or astrophysics. We took great care to select lecturers who teach in a comprehensible way and who are, at the same time, at the research front of their respective field. In numerics we had the privilege of having a lecturer from the National Center for Supercomputing Applications (NCSA, Champaign, IL, USA) and some from other leading institutions of the world; visualization was taught by a visualization expert from Boeing; and in com puter algebra we took recourse to practitioners of different computer algebra systems as applied to classical general relativity up to quantum gravity and differential geometry.
Author |
: Osamu (Art) A Wakita |
Publisher |
: John Wiley & Sons |
Total Pages |
: 1158 |
Release |
: 2011-10-13 |
ISBN-10 |
: 9781118086612 |
ISBN-13 |
: 1118086619 |
Rating |
: 4/5 (12 Downloads) |
Synopsis The Professional Practice of Architectural Working Drawings by : Osamu (Art) A Wakita
The practical, comprehensive handbook for creating effective architectural drawings In one beautifully illustrated volume, The Professional Practice of Architectural Working Drawings, Fourth Edition presents the complete range of skills, concepts, principles, and applications that are needed to create a full set of architectural working drawings. Chapters proceed logically through each stage of development, beginning with site and floor plans and progressing to building sections, elevations, and additional drawings. Inside, you'll find: Coverage of the latest BIM technologies Environmental and human design considerations Supplemental step-by-step instructions for complex chapters Five case studies, including two that are new to this edition Hundreds of computer-generated drawings and photographs, including BIM models, three-dimensional models, and full-size buildings shown in virtual space Checklists similar to those used in architectural offices Tips and strategies for complete development of construction documents, from schematic design to construction administration With an emphasis on sustainability throughout, this new edition of The Professional Practice of Architectural Working Drawings is an invaluable book for students in architecture, construction, engineering, interior design, and environmental design programs, as well as professionals in these fields.