Head First Iphone And Ipad Development
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Author |
: Dan Pilone |
Publisher |
: "O'Reilly Media, Inc." |
Total Pages |
: 365 |
Release |
: 2013-12-18 |
ISBN-10 |
: 9781491950098 |
ISBN-13 |
: 1491950099 |
Rating |
: 4/5 (98 Downloads) |
Synopsis Head First IPhone and IPad Development by : Dan Pilone
Provides information on using iOS SDK tools to create applications for the iPhone and the iPad.
Author |
: Dan Pilone |
Publisher |
: "O'Reilly Media, Inc." |
Total Pages |
: 550 |
Release |
: 2009-10-23 |
ISBN-10 |
: 9780596803544 |
ISBN-13 |
: 0596803540 |
Rating |
: 4/5 (44 Downloads) |
Synopsis Head First IPhone Development by : Dan Pilone
Whether a reader is a seasoned Mac developer or someone with strong object-oriented programming skills but no Mac experience, this book offers a complete learning experience for creating eye-catching, top-selling iPhone applications.
Author |
: Dan Pilone |
Publisher |
: "O'Reilly Media, Inc." |
Total Pages |
: 475 |
Release |
: 2013-12-18 |
ISBN-10 |
: 9781491950081 |
ISBN-13 |
: 1491950080 |
Rating |
: 4/5 (81 Downloads) |
Synopsis Head First iPhone and iPad Development by : Dan Pilone
Let's say you have a killer app idea for iPhone and iPad. Where do you begin? Head First iPhone and iPad Development will help you get your first application up and running in no time. You'll not only learn how to design for Apple's devices, you'll also master the iPhone SDK tools—including Xcode—and Objective-C programming principles to make your app stand out. Whether you're a seasoned Mac developer who wants to jump into the App store, or someone with strong object-oriented programming skills but no Mac experience, this book is a complete learning experience for creating eye-catching, top-selling iPhone and iPad applications. Install the iPhone OS SDK and get started using XCode Put Objective-C core concepts to work, including message passing, protocols, properties, and memory management Take advantage of iPhone OS patterns such as datasources and delegates Preview your applications in the Simulator Build more complicated interactions that utilize multiple views, data entry/editing, and rotation Work with the iPhone's camera, GPS, and accelerometer Optimize, test, and distribute your application We think your time is too valuable to waste struggling with new concepts. Using the latest research in cognitive science and learning theory to craft a multi-sensory learning experience, Head First iPhone and iPad Development has a visually rich format designed for the way your brain works, not a text-heavy approach that puts you to sleep.
Author |
: Daniel Howard Steinberg |
Publisher |
: |
Total Pages |
: 0 |
Release |
: 2010 |
ISBN-10 |
: 1934356573 |
ISBN-13 |
: 9781934356579 |
Rating |
: 4/5 (73 Downloads) |
Synopsis IPad Programming by : Daniel Howard Steinberg
Apple's iPad defines a new category for devices. This quick-start guide will have users writing iPad apps right away using a combination of the familiar iPhone APIs along with the new APIs and additional templates designed specifically for creating iPad applications.
Author |
: Lyza Gardner |
Publisher |
: "O'Reilly Media, Inc." |
Total Pages |
: 481 |
Release |
: 2011-12-15 |
ISBN-10 |
: 9781449302665 |
ISBN-13 |
: 1449302661 |
Rating |
: 4/5 (65 Downloads) |
Synopsis Head First Mobile Web by : Lyza Gardner
Looks at how to create an effective mobile Web page, tackling both technical and strategic approaches to mobile web design and including the latest development techniques.
Author |
: Dan Pilone |
Publisher |
: "O'Reilly Media, Inc." |
Total Pages |
: 495 |
Release |
: 2008-12-26 |
ISBN-10 |
: 9780596527358 |
ISBN-13 |
: 0596527357 |
Rating |
: 4/5 (58 Downloads) |
Synopsis Head First Software Development by : Dan Pilone
Provides information on successful software development, covering such topics as customer requirements, task estimates, principles of good design, dealing with source code, system testing, and handling bugs.
Author |
: Patrick Alessi |
Publisher |
: John Wiley & Sons |
Total Pages |
: 434 |
Release |
: 2011-12-20 |
ISBN-10 |
: 9781118107324 |
ISBN-13 |
: 1118107322 |
Rating |
: 4/5 (24 Downloads) |
Synopsis Beginning IOS Game Development by : Patrick Alessi
Covers the fundamentals of iOS game development, with information on such topics as Xcode, Objective-C, Cocoa, user interaction, animation, audio apps, and networking.
Author |
: Dawn Griffiths |
Publisher |
: "O'Reilly Media, Inc." |
Total Pages |
: 1094 |
Release |
: 2015-06-17 |
ISBN-10 |
: 9781449362140 |
ISBN-13 |
: 1449362141 |
Rating |
: 4/5 (40 Downloads) |
Synopsis Head First Android Development by : Dawn Griffiths
What will you learn from this book? If you have an idea for a killer Android app, this book will help you build your first working application in a jiffy. You’ll learn hands-on how to structure your app, design interfaces, create a database, make your app work on various smartphones and tablets, and much more. It’s like having an experienced Android developer sitting right next to you! All you need is some Java know-how to get started. Why does this book look so different? Based on the latest research in cognitive science and learning theory, Head First Android Development uses a visually rich format to engage your mind, rather than a text-heavy approach that puts you to sleep. Why waste your time struggling with new concepts? This multi-sensory learning experience is designed for the way your brain really works.
Author |
: Craig Hockenberry |
Publisher |
: "O'Reilly Media, Inc." |
Total Pages |
: 344 |
Release |
: 2010-05-03 |
ISBN-10 |
: 9781449390648 |
ISBN-13 |
: 1449390641 |
Rating |
: 4/5 (48 Downloads) |
Synopsis iPhone App Development: The Missing Manual by : Craig Hockenberry
Anyone with programming experience can learn how to write an iPhone app. But if you want to build a great app, there's a lot more to it than simple coding: you also need to know how design and market your creation. This easy-to-follow guide walks you through the entire process, from sketching out your idea to promoting the finished product. Get to know the tools for developing your iPhone app Design a great app before you start coding Build a complex app with Xcode and Interface Builder Decide how to brand your app-then beta-test that brand in the real world Learn the inside scoop on how to get your app into the App Store Promote your product, track sales, and build a strong customer following
Author |
: Gloria Winquist |
Publisher |
: No Starch Press |
Total Pages |
: 337 |
Release |
: 2017-05-15 |
ISBN-10 |
: 9781593278373 |
ISBN-13 |
: 1593278373 |
Rating |
: 4/5 (73 Downloads) |
Synopsis Coding iPhone Apps for Kids by : Gloria Winquist
Apple’s Swift is a powerful, beginner-friendly programming language that anyone can use to make cool apps for the iPhone or iPad. In Coding iPhone Apps for Kids, you’ll learn how to use Swift to write programs, even if you’ve never programmed before. You’ll work in the Xcode playground, an interactive environment where you can play with your code and see the results of your work immediately! You’ll learn the fundamentals of programming too, like how to store data in arrays, use conditional statements to make decisions, and create functions to organize your code—all with the help of clear and patient explanations. Once you master the basics, you’ll build a birthday tracker app so that you won’t forget anyone’s birthday and a platform game called Schoolhouse Skateboarder with animation, jumps, and more! As you begin your programming adventure, you’ll learn how to: –Build programs to save you time, like one that invites all of your friends to a party with just the click of a button! –Program a number-guessing game with loops to make the computer keep guessing until it gets the right answer –Make a real, playable game with graphics and sound effects using SpriteKit –Challenge players by speeding up your game and adding a high-score systemWhy should serious adults have all the fun? Coding iPhone Apps for Kids is your ticket to the exciting world of computer programming. Covers Swift 3.x and Xcode 8.x. Requires OS X 10.11 or higher.