Game Of Life
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Author |
: Florence Scovel Shinn |
Publisher |
: Devorss Publications |
Total Pages |
: 0 |
Release |
: 2003 |
ISBN-10 |
: 0875167829 |
ISBN-13 |
: 9780875167824 |
Rating |
: 4/5 (29 Downloads) |
Synopsis The GAME of LIFE for WOMEN {and HOW to PLAY IT!} by : Florence Scovel Shinn
Now the world's most celebrated book and guide on how to WIN the game of life through positive attitudes and affirmations is refined for women, giving them the opportunity to cultivate success and bond closely with Florence Scovel Shinn's everlasting wisdom like never before.
Author |
: Andrew Adamatzky |
Publisher |
: Springer Science & Business Media |
Total Pages |
: 576 |
Release |
: 2010-06-14 |
ISBN-10 |
: 9781849962179 |
ISBN-13 |
: 1849962170 |
Rating |
: 4/5 (79 Downloads) |
Synopsis Game of Life Cellular Automata by : Andrew Adamatzky
In the late 1960s British mathematician John Conway invented a virtual mathematical machine that operates on a two-dimensional array of square cell. Each cell takes two states, live and dead. The cells’ states are updated simultaneously and in discrete time. A dead cell comes to life if it has exactly three live neighbours. A live cell remains alive if two or three of its neighbours are alive, otherwise the cell dies. Conway’s Game of Life became the most programmed solitary game and the most known cellular automaton. The book brings together results of forty years of study into computational, mathematical, physical and engineering aspects of The Game of Life cellular automata. Selected topics include phenomenology and statistical behaviour; space-time dynamics on Penrose tilling and hyperbolic spaces; generation of music; algebraic properties; modelling of financial markets; semi-quantum extensions; predicting emergence; dual-graph based analysis; fuzzy, limit behaviour and threshold scaling; evolving cell-state transition rules; localization dynamics in quasi-chemical analogues of GoL; self-organisation towards criticality; asynochrous implementations. The volume is unique because it gives a comprehensive presentation of the theoretical and experimental foundations, cutting-edge computation techniques and mathematical analysis of the fabulously complex, self-organized and emergent phenomena defined by incredibly simple rules.
Author |
: Richard Lode |
Publisher |
: Createspace Independent Publishing Platform |
Total Pages |
: 132 |
Release |
: 2017-03-08 |
ISBN-10 |
: 1544260334 |
ISBN-13 |
: 9781544260334 |
Rating |
: 4/5 (34 Downloads) |
Synopsis The Game of Life (and How to Play It) by Florence Scovel Shinn by : Richard Lode
Most people consider life a battle, but it is not a battle, it is a game. It is a game, however, which cannot be played successfully without the knowledge of spiritual law, and the Old and the New Testaments give the rules of the game with wonderful clearness. Jesus the Christ taught that it was a great game of Giving and Receiving. If we give hate, we will receive hate; if we give love, we will receive love; if we give criticism, we will receive criticism; if we lie we will be lied to; if we cheat we will be cheated. We are taught also, that the imaging faculty plays a leading part in the game of life. Keep thy heart (or imagination) with all diligence, for out of it are the issues of life." (Prov. 4:23.)
Author |
: Edward Castronova |
Publisher |
: Bloomsbury Publishing USA |
Total Pages |
: 233 |
Release |
: 2020-09-17 |
ISBN-10 |
: 9781501359170 |
ISBN-13 |
: 1501359177 |
Rating |
: 4/5 (70 Downloads) |
Synopsis Life Is a Game by : Edward Castronova
What if life is a game? Are you winning? Have you even decided what 'winning' is? Game design could be defined in many ways, but here the term is used to denote the practice of creating choices. Designing a game, in this sense, involves crafting limits, rewards, incentives, and risks in such a way that the person who interacts with the game – the player – makes choices that have consequences. Edward Castronova urges readers to think about the fundamentals of the human condition and compare them to different games that we all know. In some ways, life is like an idle game: providing unchallenging distractions that fit easily into a person's daily routine. In other ways, life is like the game Minesweeper: You poke in different places to learn about what you don't know, taking care to avoid big explosions. Or, life is like a role-playing game: You adopt a persona and speak your part, always seeking adventure. Bringing together questions relating to diverse fields – such as politics, economics, sociology and philosophy - Castronova persuades readers to broaden the scope of game design to answer questions about life's everyday obstacles. The object of this book is to take seriously the idea that life is a game. The goal is not to make readers wealthier or healthier. Its goal is to go on a journey into the human condition, with game design as a guide.
Author |
: Terry Schott |
Publisher |
: Game Is Life |
Total Pages |
: 316 |
Release |
: 2019-03-03 |
ISBN-10 |
: 1798638827 |
ISBN-13 |
: 9781798638828 |
Rating |
: 4/5 (27 Downloads) |
Synopsis The Game by : Terry Schott
He didn't know he was playing.Zack was just living his life.It was really a game.When he started to ask questions, everything changed. Zack wasn't supposed to figure it out. He could ruin everything.Zack was disoriented when he woke up. They had welcomed him back. He didn't know where he'd been. He just remembered being 74 and near death.They said he was seventeen.What was this "best score" they kept going on about?Where was this place?Who were these people?And why did they keep talking about the next game?You'll love the first book in the series and get lost in the elaborate world created by Terry Schott. It will keep you turning pages until the end.Get book 1 now.
Author |
: Jason McElwain |
Publisher |
: Penguin |
Total Pages |
: 274 |
Release |
: 2008 |
ISBN-10 |
: 0451223012 |
ISBN-13 |
: 9780451223012 |
Rating |
: 4/5 (12 Downloads) |
Synopsis The Game of My Life by : Jason McElwain
An inspirational memoir recounts one young man's lifelong battle to overcome a diagnosis of severe autism and the tough challenges he and his family confronted and describes the role of basketball in transforming his life.
Author |
: William Poundstone |
Publisher |
: Courier Corporation |
Total Pages |
: 258 |
Release |
: 2013-06-19 |
ISBN-10 |
: 9780486490984 |
ISBN-13 |
: 048649098X |
Rating |
: 4/5 (84 Downloads) |
Synopsis The Recursive Universe by : William Poundstone
This fascinating popular science journey explores key concepts in information theory in terms of Conway's "Game of Life" program. The author explains the application of natural law to a random system and demonstrates the necessity of limits. Other topics include the limits of knowledge, paradox of complexity, Maxwell's demon, Big Bang theory, and much more. 1985 edition.
Author |
: Florence Scovel Shinn |
Publisher |
: National Geographic Books |
Total Pages |
: 0 |
Release |
: 2009-09-03 |
ISBN-10 |
: 9781585427451 |
ISBN-13 |
: 1585427454 |
Rating |
: 4/5 (51 Downloads) |
Synopsis The Game of Life and How to Play It by : Florence Scovel Shinn
A self-help classic since 1925, The Game of Life and How to Play It uses real-life stories and practical wisdom to guide readers to prosperity through a positive attitude. The Game of Life and How to Play It is now reset and grouped together with three other short books by Florence Scovel Shinn for an all-in-one, definitive volume. Affordably priced, beautifully packaged, and all-inclusive, this is the Shinn collection that readers will treasure.
Author |
: Dacia James Lewis |
Publisher |
: |
Total Pages |
: 272 |
Release |
: 2020-08-28 |
ISBN-10 |
: 1735507601 |
ISBN-13 |
: 9781735507606 |
Rating |
: 4/5 (01 Downloads) |
Synopsis The Game Of Life by : Dacia James Lewis
Do you feel stuck in the waiting room of life-restless, anxious, or ready to give up? Frustrated watching other people's dreams come true while you wait for your own name to be called? Let's face it, waiting sucks. Although we may all be waiting for something different, the waiting game still feels the same. Feelings like disappointment, discouragement, and anxiety chip away at happiness and our confidence in God. In The Game of Life, Dacia James Lewis tackles the taboo subject of waiting by taking us through her wait journey. Her humorous, quick-witted, yet candid take on her authentic life experience will give you the tools to lift every weight you may be carrying while pushing through a waiting season. This ain't your average self-help book. This is a help-your-self book. And by help-your-self, you will help yourself to the endless, bountiful promises of God available to you if you can push through the wait and enter into His presence. Feeling weighty? Well, it's time to release the weight of the wait. Get your copy today by clicking the "Buy Now" button right now!
Author |
: Andrew Adamatzky |
Publisher |
: Springer Science & Business Media |
Total Pages |
: 588 |
Release |
: 2002-05-13 |
ISBN-10 |
: 1852335408 |
ISBN-13 |
: 9781852335403 |
Rating |
: 4/5 (08 Downloads) |
Synopsis Collision-Based Computing by : Andrew Adamatzky
Collision-Based Computing presents a unique overview of computation with mobile self-localized patterns in non-linear media, including computation in optical media, mathematical models of massively parallel computers, and molecular systems. It covers such diverse subjects as conservative computation in billiard ball models and its cellular-automaton analogues, implementation of computing devices in lattice gases, Conway's Game of Life and discrete excitable media, theory of particle machines, computation with solitons, logic of ballistic computing, phenomenology of computation, and self-replicating universal computers. Collision-Based Computing will be of interest to researchers working on relevant topics in Computing Science, Mathematical Physics and Engineering. It will also be useful background reading for postgraduate courses such as Optical Computing, Nature-Inspired Computing, Artificial Intelligence, Smart Engineering Systems, Complex and Adaptive Systems, Parallel Computation, Applied Mathematics and Computational Physics.