Exploring Computers

Exploring Computers
Author :
Publisher : Teacher Created Resources
Total Pages : 178
Release :
ISBN-10 : 9781576904626
ISBN-13 : 1576904628
Rating : 4/5 (26 Downloads)

Synopsis Exploring Computers by : Joe Herz

Exploring Computers

Exploring Computers
Author :
Publisher : Pearson Education India
Total Pages : 48
Release :
ISBN-10 : 8177583077
ISBN-13 : 9788177583076
Rating : 4/5 (77 Downloads)

Synopsis Exploring Computers by :

Exploring Computers 6

Exploring Computers 6
Author :
Publisher : Pearson Education India
Total Pages : 112
Release :
ISBN-10 : 8177583115
ISBN-13 : 9788177583113
Rating : 4/5 (15 Downloads)

Synopsis Exploring Computers 6 by :

Exploring Computers 8

Exploring Computers 8
Author :
Publisher : Pearson Education India
Total Pages : 120
Release :
ISBN-10 : 8177583131
ISBN-13 : 9788177583137
Rating : 4/5 (31 Downloads)

Synopsis Exploring Computers 8 by :

Turtle Geometry

Turtle Geometry
Author :
Publisher : MIT Press
Total Pages : 502
Release :
ISBN-10 : 0262510375
ISBN-13 : 9780262510370
Rating : 4/5 (75 Downloads)

Synopsis Turtle Geometry by : Harold Abelson

Turtle Geometry presents an innovative program of mathematical discovery that demonstrates how the effective use of personal computers can profoundly change the nature of a student's contact with mathematics. Using this book and a few simple computer programs, students can explore the properties of space by following an imaginary turtle across the screen. The concept of turtle geometry grew out of the Logo Group at MIT. Directed by Seymour Papert, author of Mindstorms, this group has done extensive work with preschool children, high school students and university undergraduates.

Exploring Computers 9

Exploring Computers 9
Author :
Publisher : Pearson Education India
Total Pages : 124
Release :
ISBN-10 : 8131703614
ISBN-13 : 9788131703618
Rating : 4/5 (14 Downloads)

Synopsis Exploring Computers 9 by : Sehgal Nancy

Seeing the Past with Computers

Seeing the Past with Computers
Author :
Publisher : University of Michigan Press
Total Pages : 255
Release :
ISBN-10 : 9780472131112
ISBN-13 : 0472131117
Rating : 4/5 (12 Downloads)

Synopsis Seeing the Past with Computers by : Kevin Kee

Recent developments in computer technology are providing historians with new ways to see—and seek to hear, touch, or smell—traces of the past. Place-based augmented reality applications are an increasingly common feature at heritage sites and museums, allowing historians to create immersive, multifaceted learning experiences. Now that computer vision can be directed at the past, research involving thousands of images can recreate lost or destroyed objects or environments, and discern patterns in vast datasets that could not be perceived by the naked eye. Seeing the Past with Computers is a collection of twelve thought-pieces on the current and potential uses of augmented reality and computer vision in historical research, teaching, and presentation. The experts gathered here reflect upon their experiences working with new technologies, share their ideas for best practices, and assess the implications of—and imagine future possibilities for—new methods of historical study. Among the experimental topics they explore are the use of augmented reality that empowers students to challenge the presentation of historical material in their textbooks; the application of seeing computers to unlock unusual cultural knowledge, such as the secrets of vaudevillian stage magic; hacking facial recognition technology to reveal victims of racism in a century-old Australian archive; and rebuilding the soundscape of an Iron Age village with aural augmented reality. This volume is a valuable resource for scholars and students of history and the digital humanities more broadly. It will inspire them to apply innovative methods to open new paths for conducting and sharing their own research.

Exploring Computers

Exploring Computers
Author :
Publisher :
Total Pages : 204
Release :
ISBN-10 : 1913151557
ISBN-13 : 9781913151553
Rating : 4/5 (57 Downloads)

Synopsis Exploring Computers by : Kevin Wilson

Go from dummy to competent in no time with the this illustrated, easy to follow guide. Exploring Computers is the perfect companion for your new PC, laptop, or surface tablet.

Digital Genesis

Digital Genesis
Author :
Publisher : Createspace Independent Publishing Platform
Total Pages : 258
Release :
ISBN-10 : 1976098068
ISBN-13 : 9781976098062
Rating : 4/5 (68 Downloads)

Synopsis Digital Genesis by : Christopher Barnatt

Digital Genesis charts the evolution of computing and the rise of artificial intelligence. From cloud AI services and autonomous robots, to 3D printers and quantum processors, the book details the latest digital technologies and predicts their future development and implications. Late last century the human race learnt how to enter cyberspace. But in the 2020s the reverse will happen, with computers, robots and AI set to transform the physical world. Soon driverless vehicles will rule our highways, while many products will be manufactured in 'dark factories' by smart machines. Some of tomorrow's most sophisticated technologies may even be organically grown using the latest digital science of synthetic biology. Digital Genesis is written by futurist Christopher Barnatt, who in his 1995 book Cyber Business predicted the arrival of e-business and online social networks. Over 20 years later, he looks ahead to the Cognitive Computing Age, and beyond that to the era of 'cyborg fusion' in which the future of computing will become the future of ourselves.

Our Brains Are Like Computers!

Our Brains Are Like Computers!
Author :
Publisher : Jessica Kingsley Publishers
Total Pages : 82
Release :
ISBN-10 : 9781784502089
ISBN-13 : 1784502081
Rating : 4/5 (89 Downloads)

Synopsis Our Brains Are Like Computers! by : Joel Shaul

This highly visual social skills book uses computer metaphors and visual diagrams to help children on the autism spectrum to understand how their words and actions can affect other people. Easily identifiable computing and social networking metaphors are used to explain how memories are saved in the brain, like files in computer folders, and how, just as files can be shared and downloaded on the internet, people learn about you by sharing their positive and negative impressions with each other. The author explains why certain actions may be 'liked' or 'disliked' by others, and offers guidance on appropriate and inappropriate social behavior. This book also features photocopiable worksheets to reinforce the guidance and lessons offered in the book.